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Forced Reaction: After Ramsay Snow enters play, each player sacrifices a character, if able.
Reaction: After a character you control is sacrificed, kneel The Dreadfort to choose and stand a House Bolton or non- character.
Action: During a challenge in which Ser Hyle Hunt is participating, pay 1 gold to choose a participating character with a lower STR than his. Stand that character and remove it from the challenge. (Limit once per challenge.)
Action: Gain 5 gold. (Cannot be canceled.)
No attachments except Weapon.
Haunted Forest Scout cannot be declared as a defender.
While you control 3 or more Ranger characters, Haunted Forest Scout does not kneel when declared as an attacker.
Challenges Action: Kneel Mole's Town to choose a character without gold. Move 1 gold from Mole's Town to that character. Then, that character cannot be declared as an attacker until the end of the phase.
While you control a Warship location, Lyseni Pirate gains stealth.
Reaction: After you win a challenge in which Lyseni Pirate is attacking, move 1 gold from the losing opponent’s gold pool or a card that player controls to your gold pool.
Reaction: After you initiate a challenge, kneel Laughing Lord to choose an attacking character. Until the end of the challenge, that character gains intimidate.
Reaction: After Raff the Sweetling discards a character using pillage, choose a character with printed cost 2 or lower and return it to its owner’s hand.
Action: Kneel a Knight character to choose and stand another Knight character.
Reaction: After Asha Greyjoy discards a card using pillage, search the top X cards of your deck for a card and add it to your hand. Shuffle your deck. X is the number of cards in the losing opponent's discard pile.
Reaction: After you win dominance, choose a unique character you control. That character gains 1 power for each unique character you control. (Max 1 per round.)
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