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Force of Will

Out of stock

  • New Set Supports Easy Drafting/Limited Play!
  • This cluster features design elements that ensure easy and accessible draft play. The total number of cards in "Advent of the Demon King" has increased since previous booster sets. Additionally, each box now comes with five Basic J/ruler cards (one for each attribute) with simple abilities that are perfect for draft/limited play events! New players can easily join veterans and compete right away with this new format support.
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  • Basic Magic Stones and Basic J/rulers Included In Each Box Separate From Booster Packs!
  • With the increased number of cards in this booster set in mind, basic magic stones will not be included in booster packs. Instead, each booster box comes with a pack of 30 basic magic stones (six of each kind) included in the box, but separate from the booster packs.
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  • Basic J/ruler cards are also not in booster packs and all five are included in each box in a pack separate from the booster packs.
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  • Booster Boxes Designed For Easy Card Storage
  • Because players often enjoy using booster boxes as storage for their cards, we have taken this into account and redesigned the shape of the booster box such that it can be used as card storage once all included materials are cleared out.
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  • 163 Kinds of Cards in Total (Including Basic Rulers and Basic Magic Stones)
  • Each Booster Box contains 36 packs

 

This item is a Pre-Order and will be shipped out December 8th, 2017.

Orders that contain both available items, and pre-order items will be shipped once all items are available.

 

THIS PRODUCT CAN ONLY BE SHIPPED WITHIN THE EU/EEA. This includes the following countries: Austria, Belgium, Bulgaria, Croatia, Republic of Cyprus, Czech Republic, Denmark, Estonia, Finland, France, Germany, Greece, Hungary, Ireland, Italy, Latvia, Lithuania, Luxembourg, Malta, Netherlands, Poland, Portugal, Romania, Slovakia, Slovenia, Spain, Sweden and the UK.


Out of stock

[Continuous] Each Fairy Tale you control cannot be targeted by spells or abilities your opponent controls.


[Quickcast] (You may play this card anytime you can play a [Spell:Chant-Instant].)

[Enter] Put a knowledge counter on this card.

[Continuous] Whenever another Six Sages enters your field, put a knowledge counter on this card.

[Activate] Remove a knowledge counter from this card: Remove target attacking resonator from the game.

1 item(s)
+

[Quickcast] (You may play this card anytime you can play a [Spell:Chant-Instant].)

[Enter] Put a knowledge counter on this card.

[Continuous] Whenever another Six Sages enters your field, put a knowledge counter on this card.

[Activate] Remove a knowledge counter from this card: Remove target attacking resonator from the game.

7 item(s)
+

[Awakening] LVoid 1: [Enter] Search your main deck for a card named "The Little Prince" and put it into your field. This triggers its [Enter] ability. Then shuffle your main deck.

[Enter] Rest target resonator your opponent controls.

[Continuous] When "The Little Prince" is put into a graveyard from your field, you gain 1000 life.

18 item(s)
+

Out of stock

[Continuous] Each turn, prevent the first damage that would be dealt to a Fantasy or Human J/resonator you control.

[Awakening] L [Enter] You may put a nonspell Fantasy card from your hand into your field. (You may pay an additional L as you play this card. If you do, this card gains the following ability.)


Out of stock

[J-Activate] L L Void 2

[Continuous] Resonators targeted by an addition gains [+200/+0]

[Activate] Rest Target resonator gains [+400/+400]

/

[Target Attack]

[Enter] Destroy all [Race:Dragon] and [Race:Demon] cards in all fields.

[Continuous] Your opponent reveals all cards in his or her chant-standby area.


Breath of the God
  £0.10

You may pay L Void 1 less to play this card, if it targets a Saint.

Target J/resonator you control cannot be targeted by spells or abilities until end of turn. Draw a card.

10 item(s)
+

Out of stock

[J-Activate] L L

L L : Target resonator with [Flying] you control gains [+200/+200] until end of turn.

/

[Flying]

When this card enters your field, search your main deck for an Angel resonator, reveal it and put it into your hand. Then shuffle your main deck.

God's Art LLVoid 2 : Whenever a J/resonator you control attacks this turn, this card deals 400 damage to target resonator your opponent controls for each time J/resonators you control attacked this turn. (Play God's Art only once per game.)


[J-Activate] L L

L L : Target resonator with [Flying] you control gains [+200/+200] until end of turn.

/

[Flying]

When this card enters your field, search your main deck for an Angel resonator, reveal it and put it into your hand. Then shuffle your main deck.

God's Art LLVoid 2 : Whenever a J/resonator you control attacks this turn, this card deals 400 damage to target resonator your opponent controls for each time J/resonators you control attacked this turn. (Play God's Art only once per game.)

4 item(s)
+

Out of stock

[Quickcast] (You may play this card anytime you can play a [Spell:Chant-Instant].)

[Enter] Put a knowledge counter on this card.

[Continuous] Whenever another Six Sages enters your field, put a knowledge counter on this card.

[Activate] Remove a knowledge counter from this card: Remove target attacking resonator from the game.


Out of stock

[Flying]

[Swiftness] (This card can attack and activate its Rest ability in a turn it comes into a field.)

[Continuous] This card gains [+200/+0] for each of your fire magic stone.

[Continuous] When this card is destroyed, you may banish three of your fire magic stones. If you do, return, this card from your graveyard into your field.

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