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Force of Will

Out of stock

  • New Set Supports Easy Drafting/Limited Play!
  • This cluster features design elements that ensure easy and accessible draft play. The total number of cards in "Advent of the Demon King" has increased since previous booster sets. Additionally, each box now comes with five Basic J/ruler cards (one for each attribute) with simple abilities that are perfect for draft/limited play events! New players can easily join veterans and compete right away with this new format support.
  •  
  • Basic Magic Stones and Basic J/rulers Included In Each Box Separate From Booster Packs!
  • With the increased number of cards in this booster set in mind, basic magic stones will not be included in booster packs. Instead, each booster box comes with a pack of 30 basic magic stones (six of each kind) included in the box, but separate from the booster packs.
  •  
  • Basic J/ruler cards are also not in booster packs and all five are included in each box in a pack separate from the booster packs.
  •  
  • Booster Boxes Designed For Easy Card Storage
  • Because players often enjoy using booster boxes as storage for their cards, we have taken this into account and redesigned the shape of the booster box such that it can be used as card storage once all included materials are cleared out.
  •  
  • 163 Kinds of Cards in Total (Including Basic Rulers and Basic Magic Stones)
  • Each Booster Box contains 36 packs

 

This item is a Pre-Order and will be shipped out December 8th, 2017.

Orders that contain both available items, and pre-order items will be shipped once all items are available.

 

THIS PRODUCT CAN ONLY BE SHIPPED WITHIN THE EU/EEA. This includes the following countries: Austria, Belgium, Bulgaria, Croatia, Republic of Cyprus, Czech Republic, Denmark, Estonia, Finland, France, Germany, Greece, Hungary, Ireland, Italy, Latvia, Lithuania, Luxembourg, Malta, Netherlands, Poland, Portugal, Romania, Slovakia, Slovenia, Spain, Sweden and the UK.


Out of stock

[Continuous] Each Fairy Tale you control cannot be targeted by spells or abilities your opponent controls.


[Quickcast] (You may play this card anytime you can play a [Spell:Chant-Instant].)

[Enter] Put a knowledge counter on this card.

[Continuous] Whenever another Six Sages enters your field, put a knowledge counter on this card.

[Activate] Remove a knowledge counter from this card: Remove target attacking resonator from the game.

1 item(s)
+

[Quickcast] (You may play this card anytime you can play a [Spell:Chant-Instant].)

[Enter] Put a knowledge counter on this card.

[Continuous] Whenever another Six Sages enters your field, put a knowledge counter on this card.

[Activate] Remove a knowledge counter from this card: Remove target attacking resonator from the game.

7 item(s)
+

[Awakening] LVoid 1: [Enter] Search your main deck for a card named "The Little Prince" and put it into your field. This triggers its [Enter] ability. Then shuffle your main deck.

[Enter] Rest target resonator your opponent controls.

[Continuous] When "The Little Prince" is put into a graveyard from your field, you gain 1000 life.

18 item(s)
+

Out of stock

[Continuous] Each turn, prevent the first damage that would be dealt to a Fantasy or Human J/resonator you control.

[Awakening] L [Enter] You may put a nonspell Fantasy card from your hand into your field. (You may pay an additional L as you play this card. If you do, this card gains the following ability.)


Out of stock

[J-Activate] L L Void 2

[Continuous] Resonators targeted by an addition gains [+200/+0]

[Activate] Rest Target resonator gains [+400/+400]

/

[Target Attack]

[Enter] Destroy all [Race:Dragon] and [Race:Demon] cards in all fields.

[Continuous] Your opponent reveals all cards in his or her chant-standby area.


Breath of the God
  £0.10

You may pay L Void 1 less to play this card, if it targets a Saint.

Target J/resonator you control cannot be targeted by spells or abilities until end of turn. Draw a card.

10 item(s)
+

[J-Activate] L L

L L : Target resonator with [Flying] you control gains [+200/+200] until end of turn.

/

[Flying]

When this card enters your field, search your main deck for an Angel resonator, reveal it and put it into your hand. Then shuffle your main deck.

God's Art LLVoid 2 : Whenever a J/resonator you control attacks this turn, this card deals 400 damage to target resonator your opponent controls for each time J/resonators you control attacked this turn. (Play God's Art only once per game.)

1 item(s)
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[J-Activate] L L

L L : Target resonator with [Flying] you control gains [+200/+200] until end of turn.

/

[Flying]

When this card enters your field, search your main deck for an Angel resonator, reveal it and put it into your hand. Then shuffle your main deck.

God's Art LLVoid 2 : Whenever a J/resonator you control attacks this turn, this card deals 400 damage to target resonator your opponent controls for each time J/resonators you control attacked this turn. (Play God's Art only once per game.)

4 item(s)
+

Out of stock

[Quickcast] (You may play this card anytime you can play a [Spell:Chant-Instant].)

[Enter] Put a knowledge counter on this card.

[Continuous] Whenever another Six Sages enters your field, put a knowledge counter on this card.

[Activate] Remove a knowledge counter from this card: Remove target attacking resonator from the game.


Out of stock

[Flying]

[Swiftness] (This card can attack and activate its Rest ability in a turn it comes into a field.)

[Continuous] This card gains [+200/+0] for each of your fire magic stone.

[Continuous] When this card is destroyed, you may banish three of your fire magic stones. If you do, return, this card from your graveyard into your field.


Out of stock

[Judgement] Pay Void 8. You may pay Void 1 less to play this ability for each Fairy you control.

/

[Flying]

When this card enters your field, recover all Fairies you control. God's Art [Reminiscence of Utopia] L L : J/resonators you control gain [+200/+200] . Search your main deck for a card named "Excalibur, the Spirit God's Sword" and put it into your field. Then shuffle your main deck. (Play God's Art [Reminiscence of Utopia] only once per game.)


Out of stock

[Quickcast] (You may play this card anytime you can play Spell:Chant-Instant.)

[Enter] Prevent all damage that would be dealt by target resonator until end of turn.

[Activate] Rest: Produce one will of any attribute.


Out of stock

[Judgement] Pay Void 8. You may pay Void 1 less to play this ability for each Fairy you control.

/

[Flying]

When this card enters your field, recover all Fairies you control. God's Art [Reminiscence of Utopia] L L : J/resonators you control gain [+200/+200] . Search your main deck for a card named "Excalibur, the Spirit God's Sword" and put it into your field. Then shuffle your main deck. (Play God's Art [Reminiscence of Utopia] only once per game.)


[Judgement] Pay Void 8. You may pay Void 1 less to play this ability for each Fairy you control.

/

[Flying]

When this card enters your field, recover all Fairies you control. God's Art [Reminiscence of Utopia] L L : J/resonators you control gain [+200/+200] . Search your main deck for a card named "Excalibur, the Spirit God's Sword" and put it into your field. Then shuffle your main deck. (Play God's Art [Reminiscence of Utopia] only once per game.)

1 item(s)
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[J-Activate] L L

L L : Target resonator with [Flying] you control gains [+200/+200] until end of turn.

/

[Flying]

When this card enters your field, search your main deck for an Angel resonator, reveal it and put it into your hand. Then shuffle your main deck.

God's Art LLVoid 2 : Whenever a J/resonator you control attacks this turn, this card deals 400 damage to target resonator your opponent controls for each time J/resonators you control attacked this turn. (Play God's Art only once per game.)

5 item(s)
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[Flying]

[Awakening] Moon: When this card enters your field, destroy target fire or darkness resonator. If you do, put two [+100/+100] counters on this card.

This item is an English card. Any Japanese images are for illustrative purposes only.

25 item(s)
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[Flying]

[Awakening] Moon: When this card enters your field, destroy target fire or darkness resonator. If you do, put two [+100/+100] counters on this card.

This item is an English card. Any Japanese images are for illustrative purposes only.

8 item(s)
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Knights of the Round Table you control gain [+200/+200].

This item is an English card. Any Japanese images are for illustrative purposes only.

91 item(s)
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Knights of the Round Table you control gain [+200/+200].

This item is an English card. Any Japanese images are for illustrative purposes only.

1 item(s)
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Whenever another Fairy Tale resonator enters your field > Recover this card.

This card gains [+200/+200] as long as you control a magic stone and control no special magic stones.

As long as you control "Eternal Boy, Peter Pan", this card cannot be attacked and gains [Flying].

18 item(s)
+

Whenever another Fairy Tale resonator enters your field > Recover this card.

This card gains [+200/+200] as long as you control a magic stone and control no special magic stones.

As long as you control "Eternal Boy, Peter Pan", this card cannot be attacked and gains [Flying].

3 item(s)
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Whenever another Fairy Tale resonator enters your field > Recover this card.

This card gains [+200/+200] as long as you control a magic stone and control no special magic stones.

As long as you control "Eternal Boy, Peter Pan", this card cannot be attacked and gains [Flying].

13 item(s)
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Out of stock

[Quickcast]

Choose one - This card deals 500 damage to target J/resonator; or this card deals 500 damage to your opponent.


Out of stock

When this card enters your field -> Draw a card.

Banish this card: This card deals 200 damage to target resonator.


Whenever this card deals damage > You gain that much life.

LL, rest two recovered resonators you control: Put this card from your graveyard into your field rested. Play this ability only if this card is in your graveyard.

[Inheritance] LL1: Target J/resonator gains [+800/+800] until end of turn.

This item is an English card. Any Japanese images are for illustrative purposes only.

1 item(s)
+

Whenever this card deals damage > You gain that much life.

LL, rest two recovered resonators you control: Put this card from your graveyard into your field rested. Play this ability only if this card is in your graveyard.

[Inheritance] LL1: Target J/resonator gains [+800/+800] until end of turn.

This item is an English card. Any Japanese images are for illustrative purposes only.

2 item(s)
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Whenever this card deals damage > You gain that much life.

LL, rest two recovered resonators you control: Put this card from your graveyard into your field rested. Play this ability only if this card is in your graveyard.

[Inheritance] LL1: Target J/resonator gains [+800/+800] until end of turn.

This item is an English card. Any Japanese images are for illustrative purposes only.

3 item(s)
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Out of stock

Dragon Power
  £0.15

[Quickcast]

[Force] 1 (Roll a die.) Target J/resonator gains [+X00/+X00] until end of turn, where X is the result of the roll. Recover that card if it's a Dragonoid.

2 item(s)
+

Out of stock

[Quickcast]

[Force] 1 (Roll a die.) Target J/resonator gains [+X00/+X00] until end of turn, where X is the result of the roll. Recover that card if it's a Dragonoid.


Out of stock

[Quickcast]

[Force] 1 (Roll a die.) Target J/resonator gains [+X00/+X00] until end of turn, where X is the result of the roll. Recover that card if it's a Dragonoid.


Ancient Bauble
  £0.10

This product is for a single Ancient Bauble.

48 item(s)
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This product is for a single Ancient Bauble (Foil).

12 item(s)
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Out of stock
Conjure Constructs
  £0.50

This product is for a single Conjure Constructs.


Out of stock

This product is for a single Conjure Constructs (Textured Full Art).


Blinded Prince
  £0.10

[Continuous] This card cannot attack or block.

[Activate] Pay Void 0 : This card loses all abilities until end of turn. You cannot play this ability if you don't control "Rapunzel, the Long-Haired Princess".

8 item(s)
+

Duet of Light
  £0.10

As an additional cost to play this card, rest two recovered light resonators you control.

Remove target resonator from the game.

20 item(s)
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As an additional cost to play this card, rest two recovered light resonators you control.

Remove target resonator from the game.

4 item(s)
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[Target Attack]

[Incarnation] L , L (You may banish two light resonators rather than pay this card's cost.) [Awakening] L L Void 2 : [Enter] Destroy all other resonators.

5 item(s)
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Out of stock

[Target Attack] (This card can attack recovered .)

[Awakening] F : [Enter] Target resonator gains [+600/-600] until end of turn.

[Awakening] F Void 1 : [Enter] Recover target resonator. You gain control of it until end of turn. It gains [Swiftness] until end of turn.

Flavor Text:

Did you find one out? There are still 799 lies left.

Sets and Rarity:


Out of stock

[Flying]

[Enter] Each player may put top cards up to two of his or her main deck to his or her lifebreak area.

[Activate] Banish a card in your life break area : Activate only at the beginning of your opponent's battle phase. Recover target resonator. It gains [+0/+500] until end of turn

Sets and Rarity:

[Valhalla Cluster] Starter Deck : Knights of the Round Table

[Valhalla Cluster] The Dawn of Valhalla


[Target Attack] (This card can attack recovered J/resonators.)

When this card enters your field, you gain 200 life for each Four Sacred Beasts you control.

10 item(s)
+

[Continuous] Other resonators you control gain [+100/+100].

7 item(s)
+

[Target Attack] (This card can attack recovered J/resonators.)

When this card enters your field, you gain 200 life for each Four Sacred Beasts you control.

9 item(s)
+

[Target Attack] (This card can attack recovered J/resonators.)

When this card enters your field, you gain 200 life for each Four Sacred Beasts you control.

4 item(s)
+

L, banish this card: Recover target resonator.

13 item(s)
+

[Awakening] MoonVoid 1: When this card enters your field, it deals 600 damage to target rested resonator. If damage was dealt this way, put two [+100/+100] counters on this card.

This item is an English card. Any Japanese images are for illustrative purposes only.

18 item(s)
+

[Awakening] MoonVoid 1: When this card enters your field, it deals 600 damage to target rested resonator. If damage was dealt this way, put two [+100/+100] counters on this card.

This item is an English card. Any Japanese images are for illustrative purposes only.

17 item(s)
+

[Awakening] MoonVoid 1: When this card enters your field, it deals 600 damage to target rested resonator. If damage was dealt this way, put two [+100/+100] counters on this card.

This item is an English card. Any Japanese images are for illustrative purposes only.

10 item(s)
+

L, banish this card: Recover target resonator.

12 item(s)
+

When this card enters your field or attacks, target Knight of the Round Table gains [+400/+400] until end of turn.

This item is an English card. Any Japanese images are for illustrative purposes only.

63 item(s)
+

When this card enters your field or attacks, target Knight of the Round Table gains [+400/+400] until end of turn.

This item is an English card. Any Japanese images are for illustrative purposes only.

6 item(s)
+

When this card enters your field or attacks, target Knight of the Round Table gains [+400/+400] until end of turn.

This item is an English card. Any Japanese images are for illustrative purposes only.

14 item(s)
+

Out of stock
Dreams of Flight
  £0.10

[Quickcast] [Remnant]

[Force] 1 (Roll a die.) Target J/resonator gains [+X00/+X00] and [Flying] until end of turn, where X is the result of the roll.


Out of stock

[Quickcast] [Remnant]

[Force] 1 (Roll a die.) Target J/resonator gains [+X00/+X00] and [Flying] until end of turn, where X is the result of the roll.


[Quickcast]

Prevent all damage that would be dealt by J/resonators this turn.

This item is an English card. Any Japanese images are for illustrative purposes only.

4 item(s)
+

[Quickcast]

Prevent all damage that would be dealt by J/resonators this turn.

This item is an English card. Any Japanese images are for illustrative purposes only.

1 item(s)
+

3 item(s)
+

Destroy target J-ruler. Players cannot chase to this card.

29 item(s)
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Out of stock

Each turn, J/resonators your opponent controls cannot attack unless it's your opponent's first attack this turn.


Out of stock

Each turn, J/resonators your opponent controls cannot attack unless it's your opponent's first attack this turn.


[J-Activate] D Void 2

Void 2: This card deals 200 damage to target opponent. You gain 200 life.

/

When this card enters your field, destroy target resonator with total cost 3 or less. You gain life equal to its DEF.

D Void 2, banish a darkness resonator. This card gains [Imperishable] until end of turn.

9 item(s)
+

This product is for a single Arla, Demonic Flying Ace.

27 item(s)
+

This product is for a single Arla, Demonic Flying Ace (Foil).

3 item(s)
+

Crippling Light
  £0.45

This product is for a single Crippling Light.

3 item(s)
+

This product is for a single Crippling Light (Textured Full Art).

5 item(s)
+

Clothes Tailor
  £0.10

[Activate] Rest : Move target [Addition: Resonator] you control onto another resonator.

13 item(s)
+

Other light resonators you control gain[+200/+200].

10 item(s)
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Other light resonators you control gain[+200/+200].

2 item(s)
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Accede the Light
  £0.10

When target resonator you control is put into a graveyard this turn, search your main deck for a resonator with the same total cost as that resonator and put it into your field. Then shuffle your main deck.

23 item(s)
+

Out of stock

[Flying]

[Activate] Banish this card : All damage become 0 until end of turn

Sets and Rarity:

[Valhalla Cluster] Starter Deck : Knights of the Round Table

[Valhalla Cluster] The Dawn of Valhalla

(S-003 ā€” Starter Exclusive)


[Awakening] L (You may pay an additional L as you play this card. If you do, this card gains the following ability.) [Enter] Resonators you control cannot be destroyed until end of turn.

1 item(s)
+

[Target Attack] (This card can attack recovered J/resonators.)

When this card enters your field, you may remove target resonator with 1000 or more ATK from the game.

4 item(s)
+

[Target Attack] (This card can attack recovered J/resonators.)

When this card enters your field, you may remove target resonator with 1000 or more ATK from the game.

2 item(s)
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Out of stock

[Continuous] Whenever this card deals damage to your opponent, you may search your main deck for a Prince resonator, reveal it and put it into your hand. Then shuffle your main deck.

[Activate] Banish a resonator : this card deals 200 damage to each resonator your opponent controls.


This card cannot be targeted by fire or darkness spells or abilities.

Resonator your opponent controls must attack this card if able

Rest: Target resonator gains [0/+800] until end of turn.

10 item(s)
+

This card cannot be targeted by fire or darkness spells or abilities.

Resonator your opponent controls must attack this card if able

Rest: Target resonator gains [0/+800] until end of turn.

6 item(s)
+

[Judgement] Pay L Moon Void 1.

You may spend Moon as if it were Wi.

Whenever a Moon enters your field, you may draw a card.

/

You may spend Moon as if it were Wi.

Whenever you awaken a card, put two [+100/+100] counters on this card.

Moon: Cancel target automatic ability.

LVoid 1: Prevent the next damage that would be dealt to this card this turn. God's Art [Light of the Sacred Moon]LMoonVoid 3: Rest all J/resonators your opponent controls. Then recover all magic stones you control. You may pay Awakening costs Moon less this turn. (Play God's Art [Light of the Sacred Moon] only once per game.)

This item is an English card. Any Japanese images are for illustrative purposes only.

5 item(s)
+

[Judgement] Pay L Moon Void 1.

You may spend Moon as if it were Wi.

Whenever a Moon enters your field, you may draw a card.

/

You may spend Moon as if it were Wi.

Whenever you awaken a card, put two [+100/+100] counters on this card.

Moon: Cancel target automatic ability.

LVoid 1: Prevent the next damage that would be dealt to this card this turn. God's Art [Light of the Sacred Moon]LMoonVoid 3: Rest all J/resonators your opponent controls. Then recover all magic stones you control. You may pay Awakening costs Moon less this turn. (Play God's Art [Light of the Sacred Moon] only once per game.)

This item is an English card. Any Japanese images are for illustrative purposes only.

11 item(s)
+

[Judgement] Pay L Moon Void 1.

You may spend Moon as if it were Wi.

Whenever a Moon enters your field, you may draw a card.

/

You may spend Moon as if it were Wi.

Whenever you awaken a card, put two [+100/+100] counters on this card.

Moon: Cancel target automatic ability.

LVoid 1: Prevent the next damage that would be dealt to this card this turn. God's Art [Light of the Sacred Moon]LMoonVoid 3: Rest all J/resonators your opponent controls. Then recover all magic stones you control. You may pay Awakening costs Moon less this turn. (Play God's Art [Light of the Sacred Moon] only once per game.)

This item is an English card. Any Japanese images are for illustrative purposes only.

1 item(s)
+

Circle of Trust
  £0.10

Choose one - Search your main deck for up to two Fairy resonators, reveal them and put them into your hand. Then shuffle your main deck; or all Fairy resonators you control gain [+400/+400] until end of turn

This item is an English card. Any Japanese images are for illustrative purposes only.

66 item(s)
+

Choose one - Search your main deck for up to two Fairy resonators, reveal them and put them into your hand. Then shuffle your main deck; or all Fairy resonators you control gain [+400/+400] until end of turn

This item is an English card. Any Japanese images are for illustrative purposes only.

2 item(s)
+

Escape from Crisis
  £0.10

[Quickcast]

Recover target attacked or blocking resonator. Prevent the next damage that would be dealt to it this turn.

14 item(s)
+

[Quickcast]

Recover target attacked or blocking resonator. Prevent the next damage that would be dealt to it this turn.

6 item(s)
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[Barrier] FD

[Inheritance] L: Target J/resonator gains [+300/+300] and [Barrier] FD until end of turn. (Pay L and discard this card to play this ability.)

This item is an English card. Any Japanese images are for illustrative purposes only.

24 item(s)
+

[Barrier] FD

[Inheritance] L: Target J/resonator gains [+300/+300] and [Barrier] FD until end of turn. (Pay L and discard this card to play this ability.)

This item is an English card. Any Japanese images are for illustrative purposes only.

13 item(s)
+

10 item(s)
+

[Flying]

[Resonance] Darkness Magic Stone > You may destroy target resonator with total 2 or less. If you do, put a mana counter on your oJ/ruler if it has [Mana].

When this card enters your field > Put target Demon with total cost 1 from your graveyard into your field.

6 item(s)
+

Out of stock

[Flying]

[Resonance] Darkness Magic Stone > You may destroy target resonator with total 2 or less. If you do, put a mana counter on your oJ/ruler if it has [Mana].

When this card enters your field > Put target Demon with total cost 1 from your graveyard into your field.


Out of stock

[Flying]

[Resonance] Darkness Magic Stone > You may destroy target resonator with total 2 or less. If you do, put a mana counter on your oJ/ruler if it has [Mana].

When this card enters your field > Put target Demon with total cost 1 from your graveyard into your field.


[Continuous] If you would draw a card in a phase other than the draw phase, you may look at the top three cards of your main deck, put one of them into your hand and the rest on the bottom of your main deck in any order instead.

6 item(s)
+

This product is for a single Arla's Blackwing Guard.

45 item(s)
+

This product is for a single Arla's Blackwing Guard (Foil).

12 item(s)
+

Discovery
  £0.15

This product is for a single Discovery.

16 item(s)
+

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