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Force of Will

[Awakening] D D : When this card enters your field, destroy target resonator.

Other Shadow resonators you control gain [+200/+200].

Whenever this card deals damage, you gain that much life.

10 item(s)
+

When a resonator is put into a graveyard from your opponent's field, rest target resonator your opponent controls.

10 item(s)
+

Out of stock

[Stealth] Your J/ruler is "Rezzard, the Undead Lord" or "Rezzard, the Desecrating Vampire" and you have ten or more cards in your graveyard. (While this card is in your chant-standby area, you may play it without paying its cost when its [Stealth] condition is met.) 

When this card enters your field from a chant-standby area, put target resonator with total cost 4 or less from your graveyard into your field.


Out of stock

[Enter] Put two knowledge counters on this card.

[Continuous] Whenever another Six Sages enters your field, put two knowledge counters on this card.

[Activate] Remove a knowledge counter from this card: Rest target resonator.

[Activate] Remove two knowledge counters from this card: Draw a card.


[Activate] Void 1 Rest : Put a knowledge counter on target Six Sages. 

[Activate] Remove three knowledge counters from any number of resonators you control: Remove target resonator from the game.

12 item(s)
+

Out of stock

[Quickcast] (You may play this card anytime you can play Spell:Chant-Instant.)

[Enter] Prevent all damage that would be dealt by target resonator until end of turn.

[Activate] Rest: Produce one will of any attribute.

Flavor Text:

Wind is freedom, no matter where.

Sets and Rarity:


[Quickcast] (You may play this card anytime you can play a [Spell:Chant-Instant].)

[Enter] Put a knowledge counter on this card.

[Continuous] Whenever another Six Sages enters your field, put a knowledge counter on this card.

[Activate] Remove a knowledge counter from this card: Remove target attacking resonator from the game.

35 item(s)
+

Out of stock

[Flying] [Target Attack]

[Continuous] When this card becomes targeted by spells or abilities your opponent controls, he or she loses 500 life.

[Continuous] At the end of your turn, banish another resonator you control.


Out of stock

[Continuous] You may play cards in your graveyard.

[Continuous] If a card would be put into your graveyard from anywhere, remove it from the game.

[Continuous] At the end of your turn, discard your hand.


Out of stock

[Continuous] When this card is put into a graveyard from your field, draw a card.

[Continuous] Your opponent must block this card if able.


Out of stock

Destroy target resonator with total cost 2 or less.


Out of stock

[Continuous] Recovered resonators you control cannot be targeted by spells or abilities your opponent controls.

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