Track my order(s)
Sell or Trade your cards
The best place to shop for CCG singles in the UK!
Best UK singles prices! Fast delivery (1-3 working days in the UK)! Orders placed before 3pm dispatched same day!
View basket Checkout
Cart is empty
[Awakening] Moon: When this card enters your field, destroy target fire or darkness resonator. If you do, put two [+100/+100] counters on this card.
This item is an English card. Any Japanese images are for illustrative purposes only.
[Awakening] MoonVoid 1: When this card enters your field, it deals 600 damage to target rested resonator. If damage was dealt this way, put two [+100/+100] counters on this card.
[Judgement] Pay L Moon Void 1.
You may spend Moon as if it were Wi.
Whenever a Moon enters your field, you may draw a card.
Whenever you awaken a card, put two [+100/+100] counters on this card.
Moon: Cancel target automatic ability.
LVoid 1: Prevent the next damage that would be dealt to this card this turn. God's Art [Light of the Sacred Moon]LMoonVoid 3: Rest all J/resonators your opponent controls. Then recover all magic stones you control. You may pay Awakening costs Moon less this turn. (Play God's Art [Light of the Sacred Moon] only once per game.)
J/resonators you control with [Awakening] gain [+200/+200].
MoonVoid 2: Rest target J-ruler.
When this card enters your field, you may remove up to three target resonators and/or regalia your opponent controls from the game.
When this card leaves your field for a non-field zone, put those removed cards into their owners' hands.
This card gains [+300/+300] for each card in all removed areas that was removed by this card.
© 2011-2017 Big Orbit Games.VAT Number: 942210166