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[Act] Put the top two cards of your deck into the drop zone. If there is a monster among them, for this turn, this card gets power+3000! This ability may only be used once per turn.
Images are for illustrative purposes only.
[Call Cost] Pay 1 gauge
At the end of the turn, destroy this card.
At the end of turn, destroy this card.
[Equip Cost] Pay 1 gauge & Pay 1 life.
“Spectral Strike” When an attack by this card destroys your opponent's monster, deal 2 damage to your opponent.
[Call Cost] [Pay 2 gauge]
When this card enters the field, destroy a monster on your opponent’s field.
You may only cast this card when a <<Ninja>> on your field is destroyed.
[Counter] Destroy a size 2 or less monster and a spell on your opponent's field.
[Act] Pay 1 gauge and put this card into the drop zone. If you do, put a size 1 or less <<Ninja>> from your drop zone into your hand.
[Cast Cost] [Pay 1 life]
Put this card into the soul of one Size 3 <<Wild Dragon>> on your field.
If this card is in the soul of a <<Wild Dragon>> monster, that monster gets [Move] and [Soulguard]
[Cast Cost] [Pay 2 gauge & Pay 1 life]
[Counter] Call a size 1 or less <<Battle Deity Robo>> monster from your drop zone by paying its [Call Cost].
This card cannot be called to the center.
You may only call this card if there is a size 3 <<Dragon Chief Emperor>> on your field.
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