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D-BT02A Four Dimensions

Out of stock

[Call Cost] [Pay 1 gauge & Put the top card of your deck into this card's soul.]

All cards on your field get power+2000! Then, if you have two or less cards in your drop zone, all cards on your field get critical+1

[Move] [Soulguard]


[Call Cost] [Pay 3 gauge & Put a monster or “Gate of Pardon, -Forgiven-” from your field on the bottom of your deck]

When this card attacks, put up to three <Dragon World> or <<Guardians>> from your drop zone on the bottom of your deck in any order. If you put three cards, return all cards on your opponent's field into his or her hand, and deal damage equal to the number of cards returned to your opponent!!

6 item(s)
+

[Call Cost] [Pay 1 gauge & Put the top card of your deck into this card's soul]

When this card is destroyed, put the top two cards of your deck into your drop zone.

[Move] [Soulguard]

1 item(s)
+

Call Cost] [Pay 3 Gauge & Put a monster or Gate of Verdict, -Judgement- from your field into your drop zone]

When this card enters the field, if you or your opponent has twenty or more cards in the drop zone, destroy all monsters on your opponent's field!

During the battle in which this card is attacks alone, if you or your opponent have thirty or more cards in the drop zone, your opponent cannot use or cast a Counter.

3 item(s)
+

[Call Cost] [Pay 1 gauge]

When this card attacks, if you have three or less cards in your drop zone, for this turn, this card gets [Double Attack].

When this card attacks and destroys your opponent's monster, you gain 1 life!

3 item(s)
+

When a <<Superheroine>> or <<Guardians>> monster other than this card enters your field, put a soul from a card on your opponent's field into his or her drop zone.

When this card attacks, if there are five or less cards in your drop zone, you gain 1 life.

[Move]

3 item(s)
+

When this card is attacked, you may return this card to your hand.

[Move]

3 item(s)
+

Out of stock

If you have no cards in your drop zone, this gets critical+1!

[Act] You may put a card from your drop zone on the bottom of your deck. If you do, put the top card of your deck to the gauge. You may only use this ability once per turn.


Out of stock

[Call Cost] [Pay 1 gauge]

When this card attacks and destroys a monster on your opponent's field or deals damage to your opponent, you gain 1 life, then, if there is ten or more cards in your drop zone or a Gate of Verdict, -Judgement- on your field, draw a card.

[Double Attack] (Once per turn, this card may [Stand] after it attacks.)


[Call Cost] [Pay 2 gauge & Put a spell from your drop zone into this card's soul]

[Act] Pay 1 gauge & Put a card from this card's soul into the drop zone. If you do, destroy a card on your opponent's field, then, if there are fifteen or more cards in your drop zone, put the top card of your deck into this card's soul. This ability can only be activated once per turn.

[Soulguard]

5 item(s)
+

[Cast Cost] Pay 1 gauge.

Put the top two cards of your deck into the drop zone, draw a card. Then, if there are ten or more cards in your drop zone, draw a card. You may only cast "Demon Way, Akeshigure" once per turn.

3 item(s)
+

[Equip Cost] [Pay 1 gauge]

[Act] Put the top card of your deck into your drop zone and pay 1 gauge. If you do, draw a card. You may only use this ability once per turn.

7 item(s)
+

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