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[Call Cost] [Pay 1 gauge]
During your turn, this card on your field cannot be destroyed.
At the beginning of your attack phase, if you have an item equipped, this card gets [Double Attack]. Then, if you have 4 life or less, destroy a monster on your opponent's field!!
[Call Cost] [Pay 2 gauge]
If you have an item equipped, this card gets critical+1!
[Double Attack] (Once per turn, this card may [Stand] after it attacks.)
[Move] (At the beginning of each player's attack phase, if this card is on the field, you may move this card to an open monster area.)
When this card enters the field, you may equip a [Thunder Empire] item from your drop zone by paying its [Equip Cost].
[Penetrate] (If this card attacks and destroys your opponent's monster in the center, this card deals damage equal to its critical to your opponent.)
If you have an item equipped, this card gets power+3000!
When this card enters the field, for this turn, a card on your field gets power+2000!
When this card enters the field, if you have a [Thunder Empire] item equipped, put the top card of your deck into your gauge.
You may only cast this card if you have a [Thunder Empire] on your field.
[Cast Cost] [Pay 1 life]
Destroy a monster on your opponent's field.
You may only cast this card if you have a [Thunder Empire] monster on your field.
Put the top three cards of your deck into your gauge, and you gain 1 life!
[Counter] Choose a [Thunder Empire] monster in battle, for this battle, give it power+3000, defense+3000, and [Counterattack]! ([Counterattack]: If this card is still on the field after an attack, choose a monster that attacked with defense less than or equal to this monster's power, and destroy it.)
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