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Into the Forbidden City

Feast or Famine
  £0.50

Fire role only.

Interrupt: When this province is broken, choose an oppenent's character - move each fate from that character to a character you control with no fate.

8 item(s)
+

Public Forum
  £0.50

Cannot be a stronghold province.

Interrupt: When this province would be broken, if there are no honor tokens on it - place 1 honor token on it instead.

8 item(s)
+

Action: While this character is participating in a conflict, discard the Imperial Favor - draw 3 cards. Reduce the cost of each event you play during this conflict by 2.

9 item(s)
+

military conflicts cannot be declared against this holdings's province.

9 item(s)
+

While this character is attacking, only characters that have an odd printed cost count their skill toward the resolution of this conflict.

9 item(s)
+

Action: While the water ring is claimed - ready this character.

9 item(s)
+

Interrupt: When a scorpion character you control leaves play - attach that character to this holding facedown instead of placing it in its owner's discard pile.

Action: Play an attached facedown character from this holding as if it were in this province. Then, sacrifice this holding.

9 item(s)
+

Reaction: After a province this character is attacking is revealed - the attacker has the first action opportunity this conflict.

9 item(s)
+

War Dog Master
  £0.50

Reaction: After that character is declared as an attacker, discard the top card of your dynasty deck - this character gets +Xmilitary until the end of the conflict. X is the printed cost of the discarded card.

9 item(s)
+

Hiruma Skirmisher
  £0.50

Reaction: After you play that character - it gains cover until the end of the phase.

9 item(s)
+

Seal of the Crab
  £0.50

Attached character gains the crab clan symbol and the Berserker trait.

9 item(s)
+

Mantra of Water
  £0.50

Reaction: After your opponent declares a water conflict, choose a Monk character or a character with a Monk attachment - ready that character and draw 1 card.

6 item(s)
+

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