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When Angel of the Dire Hour enters the battlefield, if you cast it from your hand, exile all attacking creatures.
This item is an English card. Any German images are for illustrative purposes only.
Lieutenant - As long as you control your commander, Angelic Field Marshal gets +2/+2 and creatures you control have vigilance.
Choose an opponent. You and that player each put three 1/1 white Spirit creature tokens with flying onto the battlefield.
Choose an opponent. You gain 2 life for each creature you control and that player gains 2 life for each creature he or she controls.
Prevent all damage that would be dealt to you and planeswalkers you control this turn by sources you don't control. If damage from a creature source is prevented this way, Comeuppance deals that much damage that creature. If damage from a noncreature source is prevented this way, Comeuppance deals that much damage to the source's controller.
If a nontoken creature would enter the battlefield and it wasn't cast, exile it instead.
Put X 1/1 white Soldier tokens onto the battlefield, where X is the number of creatures on the battlefield.
Destroy all creatures with power greater than target creature's power.
When Hallowed Spiritkeeper dies, put X 1/1 white spirit tokens with flying onto the battlefield, where X is the number of creature cards in your graveyard.
3WW: Attacking creatures you control get +X/+X until end of turn, where X is the number of attacking creatures.
+2: Put a 1/1 white Kor Soldier creature token onto the battlefield. You may attach an Equipment you control to it.
-2: You may put an Equipment card from your hand or graveyard onto the battlefield.
-10: Put a colorless Equipment artifact token named Stoneforged Blade onto the battlefield. It has indestructible, "Equipped creature gets +5/+5 and has double strike," and equip 0.
Nahiri, the Lithomancer can be your commander.
Return six target non-land permanents to their owner's hands.
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