Darksteel

Auriok Glaivemaster
£0.09   £0.06
Darksteel

Pow/Tgh: 1/1

Rules Text:

As long as Auriok Glaivemaster is equipped, it gets +1/+1 and has first strike.

18 item(s)
+

Auriok Glaivemaster (Foil)
£0.27   £0.23
Darksteel

Pow/Tgh: 1/1

Rules Text:

As long as Auriok Glaivemaster is equipped, it gets +1/+1 and has first strike.

1 item(s)
+

Echoing Calm
£0.09   £0.06
Darksteel

Rules Text:

Destroy target enchantment and all other enchantments with the same name as that enchantment.

20 item(s)
+

Echoing Calm (Foil)
£0.27   £0.23
Darksteel

Rules Text:

Destroy target enchantment and all other enchantments with the same name as that enchantment.

2 item(s)
+

Emissary of Hope
£0.18   £0.15
Darksteel

Pow/Tgh: 2/1

Rules Text:

Flying

Whenever Emissary of Hope deals combat damage to a player, you gain 1 life for each artifact that player controls.

21 item(s)
+

Emissary of Hope (Foil)
£0.54   £0.46
Darksteel

Pow/Tgh: 2/1

Rules Text:

Flying

Whenever Emissary of Hope deals combat damage to a player, you gain 1 life for each artifact that player controls.

1 item(s)
+

Hallow
£0.44   £0.37
Darksteel

Rules Text:

Prevent all damage target spell would deal this turn. You gain life equal to the damage prevented this way.

3 item(s)
+

Out of stock
Hallow (Foil)
£1.32   £1.12
Darksteel

Rules Text:

Prevent all damage target spell would deal this turn. You gain life equal to the damage prevented this way.


Leonin Battlemage
£0.18   £0.15
Darksteel

Pow/Tgh: 2/3

Rules Text:

{T}: Target creature gets +1/+1 until end of turn.

Whenever you cast a spell, you may untap Leonin Battlemage.

13 item(s)
+

Out of stock
Leonin Battlemage (Foil)
£0.54   £0.46
Darksteel

Pow/Tgh: 2/3

Rules Text:

{T}: Target creature gets +1/+1 until end of turn.

Whenever you cast a spell, you may untap Leonin Battlemage.


Out of stock
Leonin Shikari
£3.14   £2.67
Darksteel

Pow/Tgh: 2/2

Rules Text:

You may activate equip abilities any time you could cast an instant.


Out of stock
Leonin Shikari (Foil)
£7.85   £5.49
Darksteel

Pow/Tgh: 2/2

Rules Text:

You may activate equip abilities any time you could cast an instant.