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Fallen Empires

Combat Medic (a)
  £0.17
Fallen Empires

Pow/Tgh: 0/2

Rules Text:

{1}{W}: Prevent the next 1 damage that would be dealt to target creature or player this turn.

20 item(s)
+

Combat Medic (b)
  £0.17
Fallen Empires

Pow/Tgh: 0/2

Rules Text:

{1}{W}: Prevent the next 1 damage that would be dealt to target creature or player this turn.

22 item(s)
+

Combat Medic (c)
  £0.17
Fallen Empires

Pow/Tgh: 0/2

Rules Text:

{1}{W}: Prevent the next 1 damage that would be dealt to target creature or player this turn.

21 item(s)
+

Combat Medic (d)
  £0.09
Fallen Empires

Pow/Tgh: 0/2

Rules Text:

{1}{W}: Prevent the next 1 damage that would be dealt to target creature or player this turn.

20 item(s)
+

Farrelite Priest
  £0.21
Fallen Empires

Pow/Tgh: 1/3

Rules Text:

{1}: Add {W} to your mana pool. If this ability has been activated four or more times this turn, sacrifice Farrelite Priest at the beginning of the next end step.

20 item(s)
+

Farrel's Mantle
  £0.21
Fallen Empires

Rules Text:

Enchant creature

Whenever enchanted creature attacks and isn't blocked, its controller may have it deal damage equal to its power plus 2 to another target creature. If that player does, the attacking creature assigns no combat damage this turn.

20 item(s)
+

Fallen Empires

Pow/Tgh: 2/2

Rules Text:

Whenever Farrel's Zealot attacks and isn't blocked, you may have it deal 3 damage to target creature. If you do, Farrel's Zealot assigns no combat damage this turn.

20 item(s)
+

Fallen Empires

Pow/Tgh: 2/2

Rules Text:

Whenever Farrel's Zealot attacks and isn't blocked, you may have it deal 3 damage to target creature. If you do, Farrel's Zealot assigns no combat damage this turn.

30 item(s)
+

Fallen Empires

Pow/Tgh: 2/2

Rules Text:

Whenever Farrel's Zealot attacks and isn't blocked, you may have it deal 3 damage to target creature. If you do, Farrel's Zealot assigns no combat damage this turn.

19 item(s)
+

Hand of Justice
  £0.40
Fallen Empires

Pow/Tgh: 2/6

Rules Text:

{T}, Tap three untapped white creatures you control: Destroy target creature.

5 item(s)
+

Heroism
  £0.21
Fallen Empires

Rules Text:

Sacrifice a white creature: For each attacking red creature, prevent all combat damage that would be dealt by that creature this turn unless its controller pays {2}{R}.

21 item(s)
+

Fallen Empires

Pow/Tgh: 1/1

Rules Text:

{1}: Icatian Infantry gains first strike until end of turn.

{1}: Icatian Infantry gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

21 item(s)
+

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