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Stronghold

Bandage
  £0.09
Stronghold

Rules Text:

Prevent the next 1 damage that would be dealt to target creature or player this turn.

Draw a card.

20 item(s)
+

Calming Licid
  £0.18
Stronghold

Pow/Tgh: 2/2

Rules Text:

{W}, {T}: Calming Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {W} to end this effect.

Enchanted creature can't attack.

20 item(s)
+

Change of Heart
  £0.09
Stronghold

Rules Text:

Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)

Target creature can't attack this turn.

20 item(s)
+

Contemplation
  £0.27
Stronghold

Rules Text:

Whenever you cast a spell, you gain 1 life.

16 item(s)
+

Conviction
  £0.09
Stronghold

Rules Text:

Enchant creature

Enchanted creature gets +1/+3.

{W}: Return Conviction to its owner's hand.

35 item(s)
+

Hidden Retreat
  £0.36
Stronghold

Rules Text:

Put a card from your hand on top of your library: Prevent all damage that would be dealt by target instant or sorcery spell this turn.

10 item(s)
+

Honor Guard
  £0.09
Stronghold

Pow/Tgh: 1/1

Rules Text:

{W}: Honor Guard gets +0/+1 until end of turn.

23 item(s)
+

Lancers en-Kor
  £0.18
Stronghold

Pow/Tgh: 3/3

Rules Text:

Trample

: The next 1 damage that would be dealt to Lancers en-Kor this turn is dealt to target creature you control instead.

22 item(s)
+

Nomads en-Kor
  £0.13
Stronghold

Pow/Tgh: 1/1

Rules Text:

: The next 1 damage that would be dealt to Nomads en-Kor this turn is dealt to target creature you control instead.

32 item(s)
+

Stronghold

Rules Text:

If you would draw a card, you may put a study counter on Pursuit of Knowledge instead.

Remove three study counters from Pursuit of Knowledge, Sacrifice Pursuit of Knowledge: Draw seven cards.

13 item(s)
+

Rolling Stones
  £0.35
Stronghold

Rules Text:

Wall creatures can attack as though they didn't have defender.

3 item(s)
+

Sacred Ground
  £0.35
Stronghold

Rules Text:

Whenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield, return that card to the battlefield.

5 item(s)
+

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