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"The tower of Cirith Gurat rose higher as the caravan drove towards the gate. Not as tall or mighty as Minas Ithil, it was still of Númenórean design, built after the fall of Sauron when Gondor kept watch on the land of Mordor."
- The Dungeons of Cirith Gurat
The Dungeons of Cirith Gurat, the fifth Adventure Pack in the Haradrim cycle for The Lord of the Rings: The Card Game, finds several of Middle-earth's greatest heroes hundreds of miles from home, traveling through the hostile realm of Harad. They have crossed deserts, tamed Mumakil, fled from Orcs on Wargs, and tunneled through a den of giant spiders.
For much of their homeward journey, the heroes have been accompanied and assisted by the small band of Haradrim. Together, they have survived the perils of Harad's jungles and deserts, so when the heroes learn that many of their allies' tribesmen are being held prisoner in the "Iron Pass" of Cirith Gurat, the heroes don't hesitate to volunteer their swords. Their friends will be freed.
While the scenario from The Dungeons of Cirith Gurat leads your heroes deep into one of the Dark Lord's prisons, its player cards arm you for the battles to come. Once you spring your allies from prison, you'll need to fight your way free of Orc jailors and pursuers, and you'll be happy for the assistance of the Adventure Pack's new Weapons, Warriors, and events.
This is not a standalone product. Requires a copy of The Lord of the Rings: The Card Game Core Set and The Sands of Harad deluxe expansion to play.
This item is a Pre-Order and is expected to ship out on Q4, 2017.
Orders that contain both available items, and pre-order items will be shipped once all items are available.
THIS PRODUCT CAN ONLY BE SHIPPED WITHIN THE EU/EEA. This includes the following countries: Austria, Belgium, Bulgaria, Croatia, Republic of Cyprus, Czech Republic, Denmark, Estonia, Finland, France, Germany, Greece, Hungary, Ireland, Italy, Latvia, Lithuania, Luxembourg, Malta, Netherlands, Poland, Portugal, Romania, Slovakia, Slovenia, Spain, Sweden and the UK.
The Crossings of Poros is the sixth and final Adventure Pack in the Haradrim cycle for The Lord of the Rings: The Card Game.
For several of Middle-earth's heroes, the end to a long and difficult journey through Harad is nearly within sight. These heroes have survived a shipwreck and a desert crossing. They have tamed Mumakil and allied themselves to a tribe of good-willed Haradrim. They have battled Orcs and Wargs. They have confronted Giant Spiders and wicked Southrons. And they have freed their friends from one of the Dark Lord's dungeons. But now the friends they have freed are slowing them down. The heroes know the Orcs and Wargs will soon return - and in greater numbers. The Southrons will want their revenge. And there are still many miles to cross before they reach the safety of Gondor.
With its sixty cards (including a new hero and three copies of each new player card), The Crossings of Poros challenges you and your heroes to find your way through the final stretches of Harad. Will you lead your company through the desert? Or will you ask them to weave their way through the rocky hills of the Ephel Duath? Both paths bring their own dangers, and it falls to you to safeguard your heroes, their allies, and their hope for freedom.
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