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Starting Hand Size: 7
Starting Resources: 7
Reaction: After your warlord commits to a planet with an enemy warlord, deal 2 damage to a target enemy unit at that planet.
"So long as there remains one who still rages in the name of justice and truth, the galaxy shall yet know hope.”
Reaction: After your warlord commits to a planet, move this unit to that planet.
Limit 1 Relic per player.
Attach to a Space Wolves unit.
Attached unit gets +2 ATK and +2 HP while it is at a planet with an enemy warlord.
Each Space Wolves unit you control at a planet with your warlord deals double damage while attacking an enemy warlord.
Reaction: After your warlord commits to a planet, commit your warlord to an adjacent planet.
"There is nowhere in the galaxy you can escape from a Space Wolf on the Hunt.” -Ragnar Blackmane
Interrupt: When this unit leaves play, draw 2 cards.
Acolytes are only pawns of an Inquisitor, but can become valuable assets with time.
Deploy Action: Exhaust your warlord to reduce the cost of each [Astra Militarum] unit you deploy this phase by 1.
Action: Sacrifice an [Astra Militarum] unit to deal damage equal to its printed ATK value to a target enemy army unit at the same planet.
Reaction: After this unit damages an enemy unit by an attack, destroy a target enemy support card.
Combat Action: Deal 1 damage to each unit you control at a target planet without an enemy warlord to ready up to 3 units you control at that planet.
"Dere, all betta.” -Bulgrak, Ork Meganob
The Death Guard are known for their extensive use of infantry in battle, largely due to the inhuman resilience of their plague-ridden bodies.
Forced Reaction: After this unit enters play, your opponent may move it to a planet of his choice.
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