A Game of Thrones 2nd Edition

  

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Across the Seven Kingdoms

Omen.

Action: Choose an opponent. You and that player each draw 2 cards.

All our cards are in near mint condition.


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Across the Seven Kingdoms

King. Lord.

Renown.

During [Military] challenges, Robb Stark gets +1 STR for each loyal character you control.

Action: While Robb Stark is participating in a [Military] challenge, choose a participating non-King character. Stand that character and remove it from the challenge. (Limit once per challenge.)

All our cards are in near mint condition.


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Across the Seven Kingdoms

House Tully. The Riverlands.

Reaction: After power is gained by or moved to a House Tully character, kneel Riverrun to have that character gain 1 power.

All our cards are in near mint condition.


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Across the Seven Kingdoms

Knight.

During [Power] challenges, Ser Colen of Greenpools gets +3 STR.

All our cards are in near mint condition.


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Across the Seven Kingdoms

The Reach.

Reaction: After a Summer plot card is revealed, kneel Bitterbridge Encampment. Then, each player may put a character into play from his or her hand.

All our cards are in near mint condition.


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Across the Seven Kingdoms

Recruit.

Ambush (4).

If you control Arya Stark, sacrifice Arry.

Action: Return Arry to your hand to draw 1 card.

All our cards are in near mint condition.


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Across the Seven Kingdoms

Contested. The North.

Reaction: After an opponent collects income, kneel White Tree to move 1 gold from that player's gold pool to your own.

All our cards are in near mint condition.


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Across the Seven Kingdoms

Raven.

Forced Reaction: After you lose a [Power] challenge, sacrifice White Raven.

Reaction: After you win dominance, if there is a Summer or Winter plot card revealed, gain 1 power for your faction.

All our cards are in near mint condition.


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Across the Seven Kingdoms

Item. R'hllor.

R'hllor character only.

Reaction: After you win an [Intrigue] challenge in which attached character is attacking, name a card. The losing opponent reveals his or her hand and discards each card with that name.

All our cards are in near mint condition.


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Across the Seven Kingdoms

Mercenary.

Intimidate.

Action: Pay 1 gold to give Janos Slynt +2 STR until the end of the phase.

All our cards are in near mint condition.


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Across the Seven Kingdoms

Reaction: After a player initiates a challenge against you, move up to X gold from that player's gold pool to your own. X is the number of attacking characters.

All our cards are in near mint condition.


£0.11 £0.08
Across the Seven Kingdoms

Ally.

Reaction: After a non-loyal character enters play, kneel your faction card and sacrifice Captain's Daughter to place that character on top of its owner's deck.

All our cards are in near mint condition.