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Fast. Play only during your turn.
Attach to an Item asset you control.
While resolving a triggered ability on attached asset, you get +1 to each of your skills.
[Reaction] After Dr. Elli Horowitz enters play: Search the top 9 cards of your deck for a Relic asset and attach it to her. Shuffle your deck.
Each Relic asset attached to Dr. Elli Horowitz does not take up any slots (it is still considered to be in play and under your control).
[Action]: Investigate. Your location gets +3 shroud for this investigation. If you succeed, discover 1 additional clue at your location, discard Ancient Stone, and record in your Campaign Log that ﾓyou have identified the stone.ﾔ Next to this, in parentheses, record the difficulty of this skill test.
You get +1 [Willpower] and +1 [Agility] while resolving an ability on a treachery card.
[Reaction] After you succeed at a skill test while resolving an ability on a treachery card, exhaust Tooth of Eztli: Draw 1 card.
Investigate. Choose a [Seeker] asset in your hand. The difficulty of this skill test is equal to the chosen assetﾒs printed cost. If you succeed, instead of discovering clues, put the chosen asset into play. If that asset has the Relic trait, draw 1 card.
You get +1 [Intellect].
Forced ﾖ At the end of the upkeep phase: You must either pay 1 resource or discard Treasure Hunter.
Uses (0 charges).
[Reaction] After an investigator, Ally asset, or enemy at your location is defeated: Place 1 resource (from the token bank) on Decorated Skull, as a charge.
[Action] Spend 1 charge: Draw 1 card and gain 1 resource.
Choose an unengaged enemy at your location. Test [Intellect] (X), where X is the evade value of the chosen enemy. If you succeed, discover 2 clues at your location.
Fast. Play after you draw a non-peril encounter card, but before resolving that cardﾒs effects.
Choose another investigator. That investigator is considered to have drawn that encounter card instead. Gain 1 resource.
Uses (4 charges).
[Action] Spend 1 charge: Evade. This evasion attempt uses [Willpower] instead of [Agility]. If you succeed, after evading the chosen enemy, you may move to a connecting location. If a [Skull], [Cultist], [Tablet], [Elder Thing], or [Auto-fail] symbol is revealed during this evasion attempt, choose and discard a card from your hand.
Seal ([Skull], [Cultist], [Tablet], or [Elder Thing]).
Forced ﾖ After you reveal an [Auto-fail] symbol during a skill test: Return The Chthonian Stone to your hand.
Group limit 2 copies of Protective Incantation in play.
Seal (any except [Auto-fail]).
Forced ﾖ At the end of your turn: You must either spend 1 resource or discard Protective Incantation.
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