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Revelation ﾖ Test [Agility] (3). If you fail, you must either (choose one):
ﾖDeal 5 damage to an Ally asset you control.
ﾖTake 1 direct damage. If you are not poisoned, put a set-aside Poisoned weakness into play in your threat area.
Revelation ﾖ Test [Willpower] (3). If you fail, take 1 horror for each point you fail by and add Lost in the Wilds to your threat area.
You cannot move or explore.
Forced ﾖ At the end of your turn: Discard Lost in the Wilds.
Revelation ﾖ You must decide (choose one):
ﾖ Each investigator loses 2 resources.
ﾖ Each investigator takes 1 damage.
ﾖ Each investigator chooses and discards an asset he or she controls.
Brood of Yig gets +1 fight for each vengeance point in the victory display.
While there are 1 or more vengeance points in the victory display, Serpent from Yoth gains retaliate.
While there are 2 or more vengeance points in the victory display, Serpent from Yoth gains hunter.
While there are 3 or more vengeance points in the victory display, Serpent from Yoth takes 1 less damage from each attack made against it.
Revelation ﾖ Put Curse of Yig into play in your threat area.
You get ﾖ1 [Combat], ﾖ1 health, and gain the Serpent trait.
[Action]: Test [Willpower] (2). This test gets +1 difficulty for each vengeance point in the victory display. If you succeed, discard Curse of Yig.
Spawn ﾖ Any empty location (Ancient, if able).
Forced ﾖ When enemies attack during the enemy phase, if Eztli Guardian is ready and unengaged: It attacks each investigator in each connecting location.
Revelation ﾖ Take 1 damage, plus 1 additional damage for each Ally asset you control. Each other investigator at an Ancient location must also resolve that effect.
Revelation ﾖ Test [Agility] (2). This test gets +1 difficulty for each doom on your location. If you fail, take 2 damage.
Revelation ﾖ Put Entombed into play in your threat area.
You cannot disengage from enemies or move.
[Action]: Test [Agility] (4) to escape the tomb or [Combat] (4) to break out. If you succeed, discard Entombed. If you fail, reduce the difficulty of this test by 1 until the end of the round.
Revelation ﾖ Test [Willpower] (3). For each point you fail by, you must either lose 1 action or take 1 horror.
Revelation ﾖ Shuffle a non-story asset you control into your deck, moving all damage and horror from that asset to your investigator. If no asset is shuffled into your deck by this effect, choose and discard 3 cards from your hand.
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