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[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (1) & Choose a card from your hand, and put it into your damage zone] Choose a face up card from your damage zone, put it into your hand, and this unit gets [Power]+5000 until end of turn, if you have a face up card named "Spiral Celestial, Hellm" in your damage zone, this unit gets [Critical]+1 until end of turn. This ability cannot be used for the rest of that turn.
[ACT](VC):[Counter Blast (1)] This unit gets [Power]+2000 until end of turn.
This item is an English card. Any Japanese images are for illustrative purposes only.
All our cards are in near mint condition.
2019 Big Orbit Games
VAT Number: 942210166