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Dark Irregulars

  

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£0.39
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Card Text:

[Auto](VC/RC):[Choose a card from your hand, and put it into your soul] When this unit's attack hits a vanguard, if you have a <Dark Irregulars> vanguard, you may pay the cost. If you do, draw a card.

All our cards are in near mint condition.


£1.16
PR cards

Card Text:

[AUTO]:When this unit is placed on (VC) or (RC), if you have a <Dark Irregulars> vanguard, you may [Soul-Charge 1].

All our cards are in near mint condition.

5 item(s)
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£0.50
PR cards

Card Text:

[CONT](VC):If the number of <Dark Irregulars> in your soul is 8 or more, this unit gets [Power] +1000.

[AUTO](VC):At the beginning of your main phase, [Soul-Charge 1] , and this unit gets [Power] +2000 until end of turn.

[AUTO](VC):[Choose five face up <Dark Irregulars> from your damage zone, and put them into your soul] When this unit attacks, you may pay the cost. If you do, this unit gets [Power] +10000/[Critical] +1 until end of turn, and at the beginning of the end phase of that turn, put five cards from the top of your deck into your damage zone.

 

All our cards are in near mint condition.

1 item(s)
+

£0.28
PR cards

Card Text:

[AUTO](VC/RC):When this unit attacks, if the number of <Dark Irregulars> in your soul is six or more, draw a card, choose a card from your hand, and put it on the bottom of your deck.

All our cards are in near mint condition.

25 item(s)
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£0.22
PR cards

[AUTO](VC/RC):When this unit is boosted by a «Dark Irregular», this unit gets [Power]+2000 until end of that battle.

All our cards are in near mint condition.

43 item(s)
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£0.55
PR cards

[CONT](VC/RC):If the number of «Dark Irregulars» in your soul is ten or more, this unit gets [Power]+4000.

All our cards are in near mint condition.

10 item(s)
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£0.17
PR cards

[ACT](VC): Legion 20000 "Psychic of Dust, Izaya" (If your opponent's vanguard is grade 3 or greater, this unit may return four cards from your drop zone into your deck once, search your deck for the specified card, and Legion)

[AUTO](VC):When this unit attacks a vanguard, if this unit is Legion, and the number of cards in your soul is six or more, this unit gets [Power]+5000 until end of that battle. Then, if the number of cards in your soul is ten or more, choose two of your units, and those units get [Power]+5000 until end of turn.

[ACT](VC):[Soul Blast (1)-grade 0 card] Soul Charge (2). This ability cannot be used for the rest of that turn.

All our cards are in near mint condition.

144 item(s)
+

£0.28
PR cards

[AUTO](RC):During your main phase, when a card is put into your soul, if your vanguard is in Legion, this unit gets [Power]+3000 until end of turn.

 

All our cards are in near mint condition.

40 item(s)
+

£1.54
PR cards

ACT](VC): Legion21000 "Demon World Marquis, Amon" (If your opponent's vanguard is grade 3 or greater, this unit may return four cards from your drop zone into your deck once, search your deck for the specified card, and Legion)

[CONT](VC) If this unit is Legion, this unit gets [Critical]+1 for each ten cards in your soul.

[AUTO](VC):When your opponent's rear-guard is put into the drop zone due to an effect from one of your cards, if you have another unit in your middle column with "Amon" in its card name, Soul Charge (3). This ability cannot be used for the rest of that turn.

All our cards are in near mint condition.


£1.60
PR Cards

[AUTO] Generation Break 1 (This ability is active if you have one or more face up G units in total on your (VC) or G zone):[Counter Blast (1)] When this unit is placed on (RC), you may pay the cost. If you do, Soul Charge (2). Then, if the number of cards in your soul is six or more, draw a card. Then, if the number of cards in your soul is ten or more, choose a card from your damage zone, and turn it face up.

All our cards are in near mint condition.

7 item(s)
+

£0.39
PR cards

[AUTO] Generation Break 1 (This ability is active if you have one or more face up G units in total on your (VC) or G zone):During the battle that your vanguard is attacked, when this card is placed on (GC), if the number of cards in your soul is six or more, this unit gets [Shield]+5000 until end of that battle. Then, if the number of cards in your soul is ten or more, this unit gets [Shield]+5000 until end of that battle.

All our cards are in near mint condition.

1 item(s)
+

£1.16
PR Cards

[AUTO](RC):At the beginning of your main phase, you may Soul Charge (1).

All our cards are in near mint condition.

4 item(s)
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