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Pale Moon

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Pale Moon

  
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£15.25 £11.44
Strongest! Team AL4

[CONT](VC):During your turn, if you have five or more units, all of your front row units get [Power]+3000.

[AUTO](VC):When it attacks, COST [Counter Blast (1) & put a card from your hand into your soul], and call up to two cards from your soul to (RC).

All our cards are in near mint condition.

6 item(s)
+

£4.50 £3.37
Strongest! Team AL4

[AUTO](VC):When placed, call up to one <Workeroid> from your soul to (RC), and that unit gets [Power]+5000 until end of turn.

[AUTO](RC):At the end of the battle that it attacked, COST [Counter Blast (1) & Soul Blast (1) & put this unit into your soul], and call a card other than grade 3 from your soul to (RC).

 

All our cards are in near mint condition.

Out of stock Add to wish list Add to comparison list

£8.30 £6.22
Strongest! Team AL4

[AUTO]:When it is put into your soul from (RC), COST [Soul Blast (1) "Purple Trapezist"], and call a card from your soul to (RC). (You may use this card itself for the cost too)

All our cards are in near mint condition.

7 item(s)
+

£0.45 £0.34
Strongest! Team AL4

[CONT](VC/RC):During your turn, this unit gets [Power]+3000 for each card in your soul.

[ACT](VC/RC)[1/Turn]: COST [put two cards from your hand into your soul], and draw a card.

[AUTO](VC/RC): When its attack hits a vanguard, you may Counter Blast (1). If you do not, put all the cards from your soul into your drop zone.

All our cards are in near mint condition.

14 item(s)
+

£0.65 £0.49
Strongest! Team AL4

[AUTO](RC):When placed from soul, COST [put one of your other rear-guards into your soul], call a card other than grade 2 from your soul to (RC) in the back row.

All our cards are in near mint condition.

6 item(s)
+

£8.50 £6.37
Strongest! Team AL4

[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.)

[AUTO](GC):When placed, COST [discard a card from your hand], and one of your units cannot be hit until end of that battle.

All our cards are in near mint condition.

Out of stock Add to wish list Add to comparison list

£0.20 £0.15
Strongest! Team AL4

[AUTO](VC/RC):When placed from hand, look at two cards from the top of your deck, put one card from among them into your soul, and put one card from among them on the bottom of your deck.

All our cards are in near mint condition.

30 item(s)
+

£0.15 £0.11
Strongest! Team AL4

[AUTO](VC):When an attack by your opponent's unit hits this unit, COST [Counter Blast (2) & discard a card from your hand], and call up to five cards from your soul to (RC).

[CONT](RC):During your turn, if your soul has "Magical Boxtreamer", this unit gets [Power]+3000.

All our cards are in near mint condition.

30 item(s)
+

£0.20 £0.15
Strongest! Team AL4

[AUTO](VC/RC):When placed from hand, Soul Charge (1).

[AUTO]:When rode upon, COST [put a card from your hand into your soul], and Soul Charge (1). You may call the Soul Charge card to (RC).

All our cards are in near mint condition.

29 item(s)
+

£0.35 £0.26
Strongest! Team AL4

[AUTO](RC):When it boosts, Soul Charge (1).

[AUTO](RC):When an attack that it boosted hits, COST [Counter Blast (1) & put this unit into your soul], and call a card other than grade 1 from your soul to (RC).

All our cards are in near mint condition.

16 item(s)
+

£0.15 £0.11
Strongest! Team AL4

[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.)

[AUTO](GC):When placed, COST [discard a card from your hand], and one of your units cannot be hit until end of that battle.

All our cards are in near mint condition.

32 item(s)
+

£0.15 £0.11
Strongest! Team AL4

[AUTO](RC):When it attacks, COST [Soul Blast (1) & put another rear-guard into your soul], this unit gets [Power]+5000 until end of that battle, and if you have not Counter Charge this turn, Counter Charge (1).

All our cards are in near mint condition.

30 item(s)
+