Big Orbit Cards' Advent Calendar: Up To 20% Off Plus An Additional Promotion Every Day
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[CONT](VC):During your turn, this unit gets [Power]+2000 for each of your rear-guards.
[ACT](VC)[1/Turn]:COST [Counter Blast (1)], call up to one grade 2 or less card from your hand to (RC), and that unit gets [Power]+5000 until end of turn. Your opponent chooses one of his or her rear-guards, and retires it.
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[AUTO](RC):When it attacks a vanguard, if you have more rear-guards than your opponent, this unit gets [Power]+5000 until end of that battle.
[AUTO](RC)[1/Turn]:When your other rear-guard is placed, this unit gets [Power]+5000 until end of turn.
[AUTO](VC/RC):When placed, COST [Counter Blast (1)], your opponent chooses one of his or her rear-guards, and retires it.
[ACT](VC)[1/Turn]:If your opponent has no rear-guards, COST [discard a card from your hand], and this unit gets drive+1 until end of turn.
[AUTO](RC):When an attack that it boosted hits a vanguard, COST [Counter Blast (1)], and two of your other units get [Power]+5000 until end of turn.
[AUTO](RC):When placed, if you have two or more grade 1 or less rear-guards, COST [Counter Blast (1)], draw a card, and this unit gets [Power]+3000 until end of turn.
[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.)
[AUTO](GC):When placed, COST [discard a card from your hand], and one of your units cannot be hit until end of that battle.