Track my order(s)
Sell or Trade your cards
The best place to shop for CCG singles in the UK!
Best UK singles prices! Fast delivery (1-3 working days in the UK)! Orders placed before 3pm dispatched same day!
View basket Checkout
Cart is empty
[CONT] If this creature is [Dragocross], all of your other non-[Dragocross] creatures are considered to be [Dragocross] with the same die.
[AUTO] [Dragocross: Yellow] When this creature is destroyed, you may choose one of your non-[Dragocross] creatures, and [Dragocross] it with the die that was on this creature. The value of that die remains unchanged.
[AUTO] When this creature is summoned, draw a card for every two of your yellow creatures.
Choose a creature, and it gets +2/+2 for this turn.
[DICE Yellow 1-3] Choose up to two creatures instead.
[DICE Yellow 4-6] Then, you may draw a card.
[AUTO] When this creature is destroyed, the fort this card was at cannot be attacked for this turn.
[Fort Burst] Put this card into your discard pile, and opposing creatures cannot attack for this turn. (Fort Burst: When this card is a barrier, and would be put to your hand due to damage, you may play this ability instead.)
[AUTO] When this fort is attacked, you may destroy this creature. If you do, the attacking creature does not deal damage to forts for this battle.
[Fort Burst] Put this card into your discard pile, and put the top card of your deck face-down as a barrier on the fort this card was revealed from. (Fort Burst: When this card is a barrier, and would be put to your hand due to damage, you may play this ability instead.)
Ambush  (You may pay 2 to play this card from your hand face-down at one of your forts.)
[AUTO] When a creature at this fort is destroyed during your opponent's turn, if this creature is an ambush, you may summon this creature, and deal 2 damage to all opposing creatures.
© 2011-2019 Big Orbit Games.VAT Number: 942210166