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FF Dull, put Black Mage into the Break Zone: Choose 1 Fire Summon in your Break Zone. Add it to your hand.
When Golem enters the field, choose a Forward. It gains +2000 power until the end of the turn.
Put Golem in the Break Zone: Choose a Forward attacking. He gains 4000 power until the end of the turn.
If you have received 3 points of damage or more, Samurai gains Brave.
If you have received 5 points of damage or more, Samurai gains +1000 power.
EX BURST When Amarant enters the field, select 1 of the 2 following actions.
-Choose 1 Forward opponent controls. Deal it 7000 damage.
-Choose 1 Monster of cost 3 or less opponent controls. Break it.
When Cid (FFL) enters the field, choose 1 Forward. Deal it 5000 damage. If you control 5 or more Fire Backups, deal it 8000 damage instead.
If your opponent controls a job Warrior of Light, Zenos gains 2000 power, Haste, and Brave.
When Zenos deals damage to your opponent, choose a Forward your opponent controls. Deal 5000 damage to that card.
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