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The Seven Kings of the Land

[J-Activate] L L

L L : Target resonator with [Flying] you control gains [+200/+200] until end of turn.

/

[Flying]

When this card enters your field, search your main deck for an Angel resonator, reveal it and put it into your hand. Then shuffle your main deck.

God's Art LLVoid 2 : Whenever a J/resonator you control attacks this turn, this card deals 400 damage to target resonator your opponent controls for each time J/resonators you control attacked this turn. (Play God's Art only once per game.)

1 item(s)
+

[J-Activate] L L

L L : Target resonator with [Flying] you control gains [+200/+200] until end of turn.

/

[Flying]

When this card enters your field, search your main deck for an Angel resonator, reveal it and put it into your hand. Then shuffle your main deck.

God's Art LLVoid 2 : Whenever a J/resonator you control attacks this turn, this card deals 400 damage to target resonator your opponent controls for each time J/resonators you control attacked this turn. (Play God's Art only once per game.)

1 item(s)
+

[J-Activate] L L

L L : Target resonator with [Flying] you control gains [+200/+200] until end of turn.

/

[Flying]

When this card enters your field, search your main deck for an Angel resonator, reveal it and put it into your hand. Then shuffle your main deck.

God's Art LLVoid 2 : Whenever a J/resonator you control attacks this turn, this card deals 400 damage to target resonator your opponent controls for each time J/resonators you control attacked this turn. (Play God's Art only once per game.)

6 item(s)
+

Out of stock

[Target Attack] (This card can attack recovered J/resonators.)

When this card enters your field, you gain 200 life for each Four Sacred Beasts you control.


[Target Attack] (This card can attack recovered J/resonators.)

When this card enters your field, you gain 200 life for each Four Sacred Beasts you control.

9 item(s)
+

[Target Attack] (This card can attack recovered J/resonators.)

When this card enters your field, you gain 200 life for each Four Sacred Beasts you control.

2 item(s)
+

[Target Attack] (This card can attack recovered J/resonators.)

When this card enters your field, you may remove target resonator with 1000 or more ATK from the game.

2 item(s)
+

Out of stock

[Target Attack] (This card can attack recovered J/resonators.)

When this card enters your field, you may remove target resonator with 1000 or more ATK from the game.


When this card enters your field, you may destroy target addition.

4 item(s)
+

[Flying] (This card cannot be blocked by J/resonators without [Flying].)

When this card enters your field, you may search your main deck for an Angel resonator with total cost 4 or less and put it into your field. Then shuffle your main deck.

Whenever this card attacks, you gain 300 life for each Angel you control.

4 item(s)
+

Out of stock

[Flying] (This card cannot be blocked by J/resonators without [Flying].)

When this card enters your field, you may search your main deck for an Angel resonator with total cost 4 or less and put it into your field. Then shuffle your main deck.

Whenever this card attacks, you gain 300 life for each Angel you control.


Out of stock

[Flying] (This card cannot be blocked by J/resonators without [Flying].)

When this card enters your field, you may search your main deck for an Angel resonator with total cost 4 or less and put it into your field. Then shuffle your main deck.

Whenever this card attacks, you gain 300 life for each Angel you control.