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[Call Cost] [Pay 2 gauge]
Cherry Blossom Storm When this card attacks a monster, this card attacks all of the opponent's monsters instead! Penetrate Punishment If this card attacks and destroys your opponent's monster, this card deals damage equal to the number of monsters destroyed to your opponent.
This card cannot be called to the center. Next Reincarnation At the end of your turn, you may choose any number of <<Skull Warrior>> on your field, and put those cards into your gauge.
Consuming even death, an absolute force to the reckoned with.
Tengu Air Shoot When an opponent's monster in front of this card becomes [Rest], deal 1 damage to your opponent.
[Move] (At the beginning of each player's attack phase, if this card is on the field, you may move this card to an open monster area.)
Even though we live on the sky, I wonder why everyone look down.
[Equip Cost] [Pay 1 gauge]
When you equip this card, put the top two cards of your deck into this card's soul. At the end of your turn, if this card is at [Rest], you may put a card from this card's soul into the drop zone. If you do not, destroy this card.
Ninja Arts, Art of Sniping When the monster in front of this card [Rest], deal 1 damage to your opponent.
[Cast Cost] [Pay 4 gauge]
You may only cast this card during an attack when your opponent's monster attacks you and if you equip a <<Weapon>>.
[Counter] Destroy all of your opponent's monsters on the field.
[Cast Cost] [Pay 1 life] [Counter] [Rest] an opponent's monster on the field.
[Set] (This card remains on the field.) [Cast Cost] [Pay 2 gauge]
At the beginning of your main phase, deal 1 damage to your opponent.
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