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[Call Cost] [Pay 3 gauge]
When this card enters the field, choose up to 2 <<Weapon>> from your drop zone, and put them to your hand.
[Act] "Punisher Blade" You may discard a <<Weapon>> from your hand. If you do, destroy a card on the field.
[Equip Cost] [When you have 5 or less life, put a card with "Jackknife" in its card name with 3 or more soul from your field to the drop zone & Pay 2 gauge]
This card cannot be destroyed, nor returned to your hand, and it is treated as if there is a size 3 <<Armordragon>> monster on your field.
Damage dealt to you from link attacks become 2 instead.
[Penetrate] (If this card attacks and destroys your opponent's monster in the center, this card deals damage equal to its critical to your opponent.)
Spectral Strike When an attack by this card destroys your opponent's monster, deal 1 damage to your opponent.
[Double Attack] (Once per turn, this card may [Stand] after it attacks.)
Existing only to cause harm to all. That is Darkness Dragon.
You may only cast this card if your opponent has 4 life or less, and your opponent does not have a monster in the center.
[Cast Cost] [Pay 4 gauge & Destroy a <<Black Dragon>> monster on your field]
Deal 4 damage to the opponent!
[Call Cost] [Pay 1 gauge]
When this card link attacks with another <<Hero>>, put the top card from your deck into your gauge, and for this turn, this card gets [Penetrate].
You may only cast this card if your opponent has 5 life or less, and neither you nor your opponent has a monster in the center.
[Cast Cost] [Pay 5 gauge]
Deal 5 damage to the opponent!! This card cannot be nullified and the damage cannot be reduced.
When this card is discarded from your hand, you may pay 1 gauge. If you do, call this card from your drop zone without paying its [Call Cost].
If you win, you'll be cut. That's cold isn't it?
You may only cast this card if you have a "Great Spell, Fimbulwinter" without a soul on the field.
[Cast Cost] [Pay 3 gauge & Pay 2 life]
Discard all cards from your hand and your opponent's hand, nullify all abilities of monsters on the field, and destroy all cards on the field.
A day of demise for all living creatures. Welcome the end of the old, and a new world shall be born
This card cannot be destroyed by effects from your opponent's cards.
This card can be your Buddy!!
[Equipment Change] (When you would equip this card, you may return an item from your field into your hand. You may only use [Equipment Change] once per turn.)
Indestructable by any means,it is called the immortal sword.
[Call Cost] [Pay 1 gauge]
Spectral Strike When an attack by this card destroys your opponent's monster, deal 2 damage to your opponent.
Just a little more, entertain me... heh, heh, heh.
Shadow Dive This card can attack your opponent even if there is a monster in your opponent's center!
Soul Absorption Chain When this card deals damage to your opponent, you gain 1 life.
[Cast Cost] [Pay 1 gauge]
[Counter] Destroy a size 2 or less monster on the field!
So fresh. I will definitely crush you
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