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This card cannot be called to the center.
Images are for illustrative purposes only.
[Act] Pay 1 gauge and put this card into the drop zone. If you do, put a size 1 or less <<Ninja>> from your drop zone into your hand.
[Call Cost] Pay 1 gauge
At the end of the turn, destroy this card.
[Cast Cost] Pay 1 gauge.
[Counter] The next time damage would be dealt to you this turn, it is reduced to 0, and you gain 1 life!
[Cast Cost] [Pay 1 life]
[Counter] [Rest] a monster on your opponent's field.
[Equip Cost] Pay 1 gauge & Pay 1 life.
“Spectral Strike” When an attack by this card destroys your opponent's monster, deal 2 damage to your opponent.
[Call Cost] [Pay 2 gauge]
When this card enters the field, destroy a monster on your opponent’s field.
You may only call this card if there is a size 3 <<Dragon Chief Emperor>> on your field.
[Call Cost] [Pay 4 gauge and place one <<Dragon Knight>>from your field into your gauge]
When this card enters the field, destroy all monsters on the opponent's field. Then, if you have 4 or more different Dragon Knight in your drop zone, draw 2 cards.
Collective Training When this card enters the field, if you have another size 1 <> on the field, draw a card. "Collective Training" activates only once per turn.
[Equip Cost] [Pay 1 gauge]
When you equip this card, put the top two cards of your deck into this card's soul.
At the end of your turn, if this card is [Rest], put a card from this card's soul into the drop zone. If you cannot, destroy this card.
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