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[Call Cost] [Pay 3 gauge]
If your opponent does not has a monster in the center, this card gets defense+4000!
[Move] (At the beginning of each player's attack phase, if this card is on the field, you may move this card to an open monster area.)
[Penetrate] (If this card attacks and destroys your opponent's monster in the center, this card deals damage equal to its critical to your opponent.)
[Call Cost] [Pay 1 gauge]
When this card enters the field, destroy the monster in your opponent's center.
If your opponent does not have a monster in the center, this card gets critical+1!
When this card enters the field, for this turn, all cards on your opponent's field get defense-2000!
You may only cast this card if you have 5 life or less.
Discard your entire hand, then draw 3 cards! You may only cast "Dragonic Grimoire" once per turn. (You can cast this card even if you do not have any cards in hand!)
Put the top card of your deck into your gauge. Then, if you have a <<Sun Dragon>> on your field, put the top two cards of your deck into your gauge.