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When this card enters the field, put the top card of your deck into your gauge, and you gain 1 life.
At the end of the battle of this card, put this card into your drop zone.
All our cards are in near mint condition.
[Call Cost] [Pay 1 gauge & Put the top card of your deck into this card's soul]
If there are three or more soul in your <<Weapon>>, this card gets [Penetrate]. If there are five or more soul, then this card gets critical+1!
[Double Attack] [Soulguard]
You may only cast this card if you have 5 life or less, you have a <<Dungeon Enemy>> monster on your field, and you have an <<Adventurer>> item equipped.
[Cast Cost] [Pay 3 gauge]
Destroy all monsters on your opponent's field, and deal 3 damage to your opponent!!
[Call Cost] [Pay 1 gauge]
When this link attacks with another <<Superhero>>, choose a card in the link attack, and [Stand] it. If the card that [Stand] is a card that you are Transform into, deal 1 damage to your opponent!! This ability only activates once per turn.
This item is a Pre-Order and will be shipped out on May 18th, 2019.
Orders that contain both available items, and pre-order items will be shipped once all items are available.
THIS PRODUCT CAN ONLY BE SHIPPED WITHIN THE EU/EEA. This includes the following countries: Austria, Belgium, Bulgaria, Croatia, Republic of Cyprus, Czech Republic, Denmark, Estonia, Finland, France, Germany, Greece, Hungary, Ireland, Italy, Latvia, Lithuania, Luxembourg, Malta, Netherlands, Poland, Portugal, Romania, Slovakia, Slovenia, Spain, Sweden and the UK.
This card cannot be called to the center.
[Call Cost] [You may put as many <<Armorknight>> as you like from your field into this card's soul]
This card gets power+3000 for each card in this card's soul.
This card cannot attack the left or right.
[Move] [Double Attack]
[Call Cost] [Pay 2 gauge & Put a "Sibling Dragon, Foonbaltes" and a "Sibling Dragon, Kibaltes" from your field into this card's soul]
[Move] [Penetrate] [Soulguard] [Counterattack]
[Act] Pay 1 gauge. If you do, put a <<Weapon>> from your hand or drop zone into this card's soul. You may only use this ability once per turn.
This card gets critical equal to the sum of the critical of <<Weapon>> in this card's soul!
If there are three or more cards in this card's soul, this card gets [Penetrate].
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