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You may only cast this card during an attack on your opponent's turn, and you have a "Dragonblood Sect" on your field.
[Counter] Nullify the attack, and put up to one card from your drop zone into the soul of a "Dragonblood Sect" monster on your field.
[Cast Cost] [Pay 2 gauge]
[Counter] For this turn, the monsters on your left and right cannot be destroyed.
[Equip Cost] [Pay 1 gauge]
This card on the field cannot be destroyed by your opponent's card effects.
At the start of your opponent's attack phase, choose a "Dragonblood Sect" monster on your field. For this turn, when your opponent's cards attack, change the target of the attack to the chosen card.
[Act] You may [Rest] this card. If you do, look at the top three cards of your deck, and put them on the top of your deck in any order.
[Act] If your flag is "Lost World", you may put this card from the field into the drop zone. If you do, you gain 3 life, and draw a card.
You may only cast this card if you have a "Mystic Knight" on your field.
[Counter] Put the top two cards of your deck into your gauge, and for this turn, all "Mystic Knight" on your field get power+3000 and defense+3000! Then, if your drop zone has three or more different "Fire", put up to one "Fire" spell from your drop zone other than "Selector of SIN" into your hand. You may only cast "Selector of SIN" once per turn.
[Set] (This card remains on the field.)
All "Bladedancer" on your field get power+2000, and their abilities cannot be nullified by your opponent's card effects.
During your opponent's turn, when a "Bladedancer" monster on your left or right is destroyed, you gain 2 life and deal 2 damage to your opponent!
[Counter] Put up to one "MAX Dragon" monster from your deck into the drop zone, and shuffle your deck. Then, you gain life equal to that card's size.
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