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[Call Cost] [Put the top card of your deck into this card's soul & Pay 2 gauge]
If this card is on your center, this card cannot be destroyed by card effects during your opponent's turn.
[Double Attack] [Soulguard]
[Call Cost] [Put the top card of your deck into this card's soul & Pay 1 gauge] (Souls are put underneath this card.)
[Soulguard] (If this card would leave the field, you may discard one soul to prevent it.)
When this card enters the field, you gain 3 life!
[Call Cost] [Pay 2 gauge]
When this card attacks, you gain 1 life!
[Double Attack] (Once per turn, this card may [stand] after it attacks.)
If you have a size 3 monster on your center, the size of this card on your field is reduced by 1.
[Counter] [Act] During an attack on your opponent's turn, you may pay 1 gauge and put this card from your field into your drop zone. If you do, nullify the attack.
When this card enters the field, if you have a size 3 monster on your center, you gain 1 life.
You may only cast this card if you have a [Prism Dragon] on your center.
[Cast Cost] [Pay 2 gauge]
Draw two cards.
Put the top two cards of your deck into your gauge. Then, if you have 8 life or more, put the top card of your deck into your gauge.
[Counter] Choose a [Prism Dragon] in battle, and for this battle, give it power+3000, defense+3000, and [Counterattack]! (Counterattack: If this card is still on the field after an attack, choose a monster that attacked with defense less than or equal to this card's power, and destroy it.)
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