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[Call Cost] [Put a card from your field into the drop zone & Pay 3 gauge]
If this card is on your center, the size of the <<Disaster>> on your left and right is reduced by 1.
When this card attacks, if you have seven or more different <<Disaster>> in your drop zone, deal 7 damage to your opponent!!
When this card enters the field, put the top three cards of your deck into the drop zone. If a <<Disaster>> is among them, put the top card of your deck into your gauge.
[Call Cost] [Pay 1 gauge]
If a <<Disaster>> on your field attacks a monster, that attack cannot be nullified.
"Spectral Strike" When this card attacks and destroys your opponent's monster, deal 1 damage to your opponent.
If another <<Wydar Sarkal>> or <<Disaster>> would leave your field, you may put this card from the field into the drop zone. If you do, that card remains on the field.
When this card enters the field, you may pay 2 life. If you do, put up to one <<Construct>> or <<Disaster>> from your deck into your hand, and shuffle your deck.
When this card attacks, if you havean item or another <<Disaster>> on your field, choose and use one of the following two.
You gain 2 life!
For this turn, this card gets critical+2!
"Shadow Dive" This card can attack your opponent even if they have monsters on the center!
When this card is attacked, choose a <<Disaster>> monster on your field other than "Security Chief, Shido", and change the target of the attack to the chosen card.
<<Star>> and <<Disaster>> on your left and right cannot be destroyed by your opponent's card effects.
[Equip Cost] [Pay 1 gauge]
This card can attack even if you have monsters on your center.
This card gets power+1000 and defense+1000 for each different <<Disaster>> in your drop zone! Then, if seven or more, this card gets critical+2!!
You may only cast this card if your opponent has 4 life or less, and neither you nor your opponent has monsters on the center.
[Cast Cost] [Pay 4 gauge]
Deal 4 damage to your opponent! This card cannot be nullified, and its damage cannot be reduced.
At the beginning of each player's attack phase, call up to one [Omni Lord] or <<Darkhero>> monster from your hand by paying its [Call Cost]. That card becomes a size 0 until it leaves the field.
[Double Attack] [Transform] [Pay 1 gauge]
[Call Cost] [Put a monster from your field into this card's soul & Pay 2 gauge]
When this card enters the field or when you take damage, destroy all monsters on your opponent's field! This ability only activates once per turn.
[Double Attack] [Soulguard]
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