Seeker role only.
During conflicts at this province, each player cannot spend fate from his or her fate pool.
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While this character is attacking, each other character that has 1 or more fate on it does not count its skill toward the resolution of this conflict.
Action: Sacrifice this holding, select one - each player gains 2 fate or each player gains 2 honor. Refill this province faceup.
Attached character gains the crane clan symbol and the Duelist trait.
Keeper role only.
Action: During a conflict, if you control a participating Courtier character - until the end of the conflict, the attacked province gets +X strength. X is equal to the number of cards in your opponent's hand.
Action: Bow this attachment. Choose an unclaimed ring - move 1 fate from the chosen ring to another unclaimed ring.
Reaction: After you lose a Political conflict, choose a Bushi character you control - put a Weapon attachment with printed cost 3 or lower into play from your hand or conflict discard pile, attached to that character.
Play only if you control a Shugenja character.
Interrupt: When 1 or more fate would be removed from attached character - instead, move that fate to your fate pool.
Reaction: After you play this character - look at an opponent's hand.
Action: During a conflict, choose any number of attacking Shinobi characters you control - move each choosen character home.
Reaction: After this character enters play - place 1 fate from an opponent's fate pool on it.
Reaction: After this province is revealed - gain 1 fate for each attacking character.
2019 Big Orbit Cards
VAT Number: 942210166