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Keeper role only.
Action: During a conflict, if you control a participating Courtier character - until the end of the conflict, the attacked province gets +X strength. X is equal to the number of cards in your opponent's hand.
All our cards are in near mint condition
Action: Bow this attachment. Choose an unclaimed ring - move 1 fate from the chosen ring to another unclaimed ring.
Seeker role only.
Reaction: After you lose a Political conflict, choose a Bushi character you control - put a Weapon attachment with printed cost 3 or lower into play from your hand or conflict discard pile, attached to that character.
Play only if you control a Shugenja character.
Interrupt: When 1 or more fate would be removed from attached character - instead, move that fate to your fate pool.
Reaction: After you play this character - look at an opponent's hand.
Action: During a conflict, choose any number of attacking Shinobi characters you control - move each choosen character home.
Reaction: After this character enters play - place 1 fate from an opponent's fate pool on it.
Attach to a character you control.
Interrupt: When the effects of a card ability that targets attached character would initiate, sacrifice this attachment - cancel those effects.
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