Legend of the Five Rings LCG

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Legend of the Five Rings LCG

£0.50

Keeper role only.

Action: During a conflict, if you control a participating Courtier character - until the end of the conflict, the attacked province gets +X strength. X is equal to the number of cards in your opponent's hand.

All our cards are in near mint condition

9 item(s)
+

£0.50

Action: Bow this attachment. Choose an unclaimed ring - move 1 fate from the chosen ring to another unclaimed ring.

All our cards are in near mint condition

18 item(s)
+

Time for War
  £0.50
£0.50

Seeker role only.

Reaction: After you lose a Political conflict, choose a Bushi character you control - put a Weapon attachment with printed cost 3 or lower into play from your hand or conflict discard pile, attached to that character.

All our cards are in near mint condition

15 item(s)
+

£0.50

Play only if you control a Shugenja character.

Interrupt: When 1 or more fate would be removed from attached character - instead, move that fate to your fate pool.

All our cards are in near mint condition

3 item(s)
+

Meek Informant
  £0.50
£0.50

Reaction: After you play this character - look at an opponent's hand.

All our cards are in near mint condition

10 item(s)
+

£0.50

Action: During a conflict, choose any number of attacking Shinobi characters you control - move each choosen character home.

All our cards are in near mint condition

12 item(s)
+

Goblin Sneak
  £0.60
£0.60

Reaction: After this character enters play - place 1 fate from an opponent's fate pool on it.

All our cards are in near mint condition

2 item(s)
+

Finger of Jade
  £0.75
£0.75

Attach to a character you control.

Interrupt: When the effects of a card ability that targets attached character would initiate, sacrifice this attachment - cancel those effects.

All our cards are in near mint condition

11 item(s)
+