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Apocalypse

  

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£0.09 £0.06
Apocalypse

Pow/Tgh: 2/3

Rules Text:

{R}: Angelfire Crusader gets +1/+0 until end of turn.

All our cards are in near mint condition.

55 item(s)
+

£0.22 £0.18
Apocalypse

Pow/Tgh: 2/3

Rules Text:

{R}: Angelfire Crusader gets +1/+0 until end of turn.

All our cards are in near mint condition.


£0.24 £0.19
Apocalypse

Rules Text:

Enchant creature you control

Enchanted creature is a Flagbearer.

While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able.

All our cards are in near mint condition.

20 item(s)
+

£0.61 £0.49
Apocalypse

Rules Text:

Enchant creature you control

Enchanted creature is a Flagbearer.

While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able.

All our cards are in near mint condition.

1 item(s)
+

£0.19 £0.15
Apocalypse

Pow/Tgh: 2/4

Rules Text:

While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able.

All our cards are in near mint condition.

13 item(s)
+

£0.46 £0.37
Apocalypse

Pow/Tgh: 2/4

Rules Text:

While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able.

All our cards are in near mint condition.


£0.09 £0.06
Apocalypse

Pow/Tgh: 1/1

Rules Text:

{B}, {T}: Target creature gets -2/-0 until end of turn.

{R}, {T}: Target creature gets +2/+0 until end of turn.

All our cards are in near mint condition.

52 item(s)
+

£0.22 £0.18
Apocalypse

Pow/Tgh: 1/1

Rules Text:

{B}, {T}: Target creature gets -2/-0 until end of turn.

{R}, {T}: Target creature gets +2/+0 until end of turn.

All our cards are in near mint condition.


£0.24 £0.19
Apocalypse

Rules Text:

At the beginning of your upkeep, if you control a black or red permanent, you gain 2 life. If you control a black permanent and a red permanent, you gain 4 life instead.

All our cards are in near mint condition.

15 item(s)
+

£0.61 £0.49
Apocalypse

Rules Text:

At the beginning of your upkeep, if you control a black or red permanent, you gain 2 life. If you control a black permanent and a red permanent, you gain 4 life instead.

All our cards are in near mint condition.


£0.37 £0.30
Apocalypse

Pow/Tgh: 1/1

Rules Text:

Kicker {1}{B} and/or {R} (You may pay an additional {1}{B} and/or {R} as you cast this spell.)

If Degavolver was kicked with its {1}{B} kicker, it enters the battlefield with two +1/+1 counters on it and with "Pay 3 life: Regenerate Degavolver."

If Degavolver was kicked with its {R} kicker, it enters the battlefield with a +1/+1 counter on it and with first strike.

All our cards are in near mint condition.

6 item(s)
+

£0.94 £0.75
Apocalypse

Pow/Tgh: 1/1

Rules Text:

Kicker {1}{B} and/or {R} (You may pay an additional {1}{B} and/or {R} as you cast this spell.)

If Degavolver was kicked with its {1}{B} kicker, it enters the battlefield with two +1/+1 counters on it and with "Pay 3 life: Regenerate Degavolver."

If Degavolver was kicked with its {R} kicker, it enters the battlefield with a +1/+1 counter on it and with first strike.

All our cards are in near mint condition.