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Arabian Nights

  
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£3.95 £3.16
Arabian Nights

Pow/Tgh: 0/1

Rules Text:

When Abu Ja'far dies, destroy all creatures blocking or blocked by it. They can't be regenerated.

All our cards are in near mint condition.

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£1.77 £1.42
Arabian Nights

Rules Text:

Attacking creatures get +2/+0 until end of turn.

All our cards are in near mint condition.

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£0.60 £0.48
Arabian Nights

Pow/Tgh: 0/1

Rules Text:

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

As long as Camel is attacking, prevent all damage Deserts would deal to Camel and to creatures banded with Camel.

All our cards are in near mint condition.

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£2.66 £2.13
Arabian Nights

Rules Text:

The next time a source of your choice would deal damage to you this turn, instead that source deals that much damage to you and Eye for an Eye deals that much damage to that source's controller.

All our cards are in near mint condition.

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£59.95 £47.96
Arabian Nights

Rules Text:

As Jihad enters the battlefield, choose a color and an opponent.

White creatures get +2/+1 as long as the chosen player controls a nontoken permanent of the chosen color.

When the chosen player controls no nontoken permanents of the chosen color, sacrifice Jihad.

All our cards are in near mint condition.

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£59.95 £47.96
Arabian Nights

Pow/Tgh: 1/1

Rules Text:

{T}: Destroy target Djinn or Efreet.

All our cards are in near mint condition.

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£0.60 £0.48
Arabian Nights

Pow/Tgh: 3/3

Rules Text:

Trample

All our cards are in near mint condition.

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£0.86 £0.69
Arabian Nights

Rules Text:

Blocking creatures get +0/+3 until end of turn.

All our cards are in near mint condition.

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£7.95 £6.36
Arabian Nights

Pow/Tgh: 1/2

Rules Text:

Protection from red

All our cards are in near mint condition.

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£169.95 £135.96
Arabian Nights

Rules Text:

Players play a MAGIC subgame, using their libraries as their decks. Each player who doesn't win the subgame loses half his or her life, rounded up.

All our cards are in near mint condition.

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£0.60 £0.48
Arabian Nights

Pow/Tgh: 2/2

Rules Text:

Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

All our cards are in near mint condition.

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£0.75 £0.60
Arabian Nights

Pow/Tgh: 4/1

Rules Text:

Dandân can't attack unless defending player controls an Island.

When you control no Islands, sacrifice Dandân.

All our cards are in near mint condition.

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