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£3.07 £2.30
Archenemy

Pow/Tgh: 4/4

Rules Text:

Changeling (This card is every creature type at all times.)

Protection from black

{2}{G}{G}: Chameleon Colossus gets +X/+X until end of turn, where X is its power.

All our cards are in near mint condition.

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£1.77 £1.33
Archenemy

Pow/Tgh: 0/0

Rules Text:

Feral Hydra enters the battlefield with X +1/+1 counters on it.

{3}: Put a +1/+1 counter on Feral Hydra. Any player may activate this ability.

All our cards are in near mint condition.

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£0.19 £0.14
Archenemy

Pow/Tgh: 0/0

Rules Text:

Fertilid enters the battlefield with two +1/+1 counters on it.

{1}{G}, Remove a +1/+1 counter from Fertilid: Target player searches his or her library for a basic land card and puts it onto the battlefield tapped. Then that player shuffles his or her library.

All our cards are in near mint condition.

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£0.83 £0.62
Archenemy

Pow/Tgh: 1/1

Rules Text:

When Fierce Empath enters the battlefield, you may search your library for a creature card with converted mana cost 6 or greater, reveal it, put it into your hand, then shuffle your library.

All our cards are in near mint condition.

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Fog
£0.20 £0.15
Archenemy

Rules Text:

Prevent all combat damage that would be dealt this turn.

All our cards are in near mint condition.

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£1.53 £1.15
Archenemy

Pow/Tgh: 0/3

Rules Text:

Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient.

At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures.

All our cards are in near mint condition.

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£1.89 £1.42
Archenemy

Rules Text:

Destroy target artifact or enchantment.

Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)

All our cards are in near mint condition.

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£1.17 £0.88
Archenemy

Rules Text:

Draw three cards.

All our cards are in near mint condition.

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£0.20 £0.15
Archenemy

Pow/Tgh: 3/2

Rules Text:

Echo {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Hunting Moa enters the battlefield or dies, put a +1/+1 counter on target creature.

All our cards are in near mint condition.

4 item(s)
+

£6.64 £4.98
Archenemy

Rules Text:

{G}: Target land becomes a 1/1 creature until end of turn. It's still a land.

{2}{G}{G}{G}: Creatures you control get +3/+3 and gain trample until end of turn.

All our cards are in near mint condition.

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£0.19 £0.14
Archenemy

Pow/Tgh: 6/5

Rules Text:

Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.)

When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle your library.

All our cards are in near mint condition.

6 item(s)
+

£0.14 £0.10
Archenemy

Pow/Tgh: 2/1

Rules Text:

{T}: Add {G} to your mana pool.

All our cards are in near mint condition.

1 item(s)
+