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Flying, vigilance, trample
As Archon of Valor's Reach enters the battlefield, choose artifact, enchantment, instant, sorcery, or planeswalker.
Players can't cast spells of the chosen type.
All our cards are in near mint condition.
At the beginning of combat on your turn, you may discard a card. If you do, choose a creature. Whenever that creature deals damage to a player this turn, you may draw two cards.
Choose a creature at random, then destroy the rest.
Warriors your team controls have haste.
Assist (Another player can pay up to 6 of this spells cost.)
When Vampire Charm Seeker enters the battlefield, return target instant, sorcery, or creature card from a graveyard ti its owner's hand.
Apocalypse Hydra enters the battlefield with X +1/+1 counters on it. If X is 5 or more, it enters the battlefield with an additional X +1/+1 counters on it.
1R, Remove a +1/+1 counter from Apocalypse Hydra: Apocalypse Hydra deals 1 damage to target creature or player.
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