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If an opponent would draw two or more cards, instead you and that player each draw a card.
All our cards are in near mint condition.
Balan, Wandering Knight has double strike as long as two or more Equipment are attached to it.
1W: Attach all Equipment you control to Balan.
Whenever enchanted player is attacked, you gain 2 life. Each opponent attacking that player does the same.
Choose a nonland permanent you don't control, then each other player chooses a nonland permanent he or she doesn't control that hasn't been chosen this way. Destroy all other nonland permanents.
When Kindred Boon enters the battlefield, choose a creature type.
1W: Put a divinity counter on target creature you control with the chosen type.
All creatures you control with a divinity counter become indestructible.
Images are for illustrative purposes only.
Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, destroy target nonland permanent that player controls.
When Stalking Leonin enters the battlefield, secretly choose an opponent.
Reveal the player you chose: Exile target creature that's attacking you if it's controlled by the chosen player. Activate this ability only once.
Until your next turn, your life total can't change, and you have protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)
Exile Teferi's Protection.
Extort (Whenever you cast a spell, you may pay White or Black. If you do, each opponent loses 1 life and you gain that much life.)
Artifacts and creatures your opponents control enter the battlefield tapped.
Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.
Each player chooses a creature he or she controls. Destroy the rest.
Destroy all creatures with power greater than target creature's power.
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