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This life counter can keep a life count from 0-99.
As The Mimeoplasm enters the battlefield, you may exile two creature cards from graveyards. If you do, it enters the battlefield as a copy of one of those cards with a number of additional +1/+1 counters on it equal to the power of the other card.
Pow/Tgh: 0 / 0
Skip your draw step.
At the beginning of your upkeep, if you have fewer than seven cards in hand, draw cards equal to the difference.
Pow/Tgh: 4 / 4
Whenever Vorosh, the Hunter deals combat damage to a player, you may pay 2G. If you do, put six +1/+1 counters on Vorosh.
Pow/Tgh: 6 / 6
[+2] : Discard up to two cards, then draw that many cards.
[-2] : Sacrifice an artifact. If you do, return target artifact card from your graveyard to the battlefield.
[-10] : You get an emblem with Whenever an artifact is put into your graveyard from the battlefield, return that card to the battlefield at the beginning of the next end step.
Daretti, Scrap Savant can be your commander.
3R, Sacrifice an artifact: Bosh, Iron Golem deals damage equal to the sacrificed artifact's converted mana cost to target creature or player.
Pow/Tgh: 6 / 7
2R, T: Put a token onto the battlefield that's a copy of target creature card in your graveyard, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step.
Pow/Tgh: 2 / 3
Double strike, vigilance
Whenever you cast a creature spell with converted mana cost 5 or greater, you get an experience counter.
Kalemne, Disciple of Iroas gets +1/+1 for each experience counter you have.
Pow/Tgh: 3 / 3
Anya, Merciless Angel gets +3/+3 for each opponent whose life total is less than half their starting life total.
As long as an opponent's life total is less than half their starting life total, Anya has indestructible.
Flying, first strike
If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead.
If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.
Pow/Tgh: 5 / 5
Flying, vigilance, deathtouch, lifelink
At the beginning of your end step, proliferate.
(You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
Whenever a creature you control deals combat damage to a player, you gain life equal to that creature's toughness.
Partner (You can have two commanders if both have partner.)
Pow/Tgh: 3 / 7
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