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Destroy target creature. It can't be regenerated. Its controller puts a 1/1 white Spirit creature token with flying onto the battlefield.
All our cards are in near mint condition.
Destroy all artifacts, creatures, and enchantments.
Cycling 3 (3, Discard this card: Draw a card.)
Join forces — Starting with you, each player may pay any amount of mana. Each player puts X 1/1 white Soldier creature tokens onto the battlefield, where X is the total amount of mana paid this way.
Each opponent who cast a spell this turn can't attack with creatures.
Each opponent who attacked with a creature this turn can't cast spells.
When Arbiter of Knollridge enters the battlefield, each player's life total becomes the highest life total among all players.
As Archangel of Strife enters the battlefield, each player chooses war or peace.
Creatures controlled by players who chose war get +3/+0.
Creatures controlled by players who chose peace get +0/+3.
Choose two — Destroy all artifacts;
or destroy all enchantments;
or destroy all creatures with converted mana cost 3 or less;
or destroy all creatures with converted mana cost 4 or greater.
Radiance — Choose a color. Target creature and each other creature that shares a color with it gain protection from the chosen color until end of turn.
At the beginning of each upkeep, you gain 3 life.
Target player gains 2 life for each creature on the battlefield.
At the beginning of each upkeep, put a strife counter on Crescendo of War.
Attacking creatures get +1/+0 for each strife counter on Crescendo of War.
Blocking creatures you control get +1/+0 for each strife counter on Crescendo of War.
When False Prophet dies, exile all creatures.
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