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£0.44 £0.35
Conspiracy Take the Crown

Before you shuffle your deck to start the game, you may reveal this card from your deck and exile an instant or sorcery card you drafted that isn't in your deck.

When Arcane Savant enters the battlefield, copy a card you exiled with cards named Arcane Savant. You may cast the copy without paying its mana cost.

All our cards are in near mint condition.

19 item(s)
+

£1.10 £0.88
Conspiracy Take the Crown

Before you shuffle your deck to start the game, you may reveal this card from your deck and exile an instant or sorcery card you drafted that isn't in your deck.

When Arcane Savant enters the battlefield, copy a card you exiled with cards named Arcane Savant. You may cast the copy without paying its mana cost.

All our cards are in near mint condition.


£0.09 £0.06
Conspiracy Take the Crown

When Canal Courier enters the battlefield, you become the monarch.

Whenever Canal Courier and another creature attack different players, Canal Courier can't be blocked this combat.

All our cards are in near mint condition.

31 item(s)
+

£0.22 £0.18
Conspiracy Take the Crown

When Canal Courier enters the battlefield, you become the monarch.

Whenever Canal Courier and another creature attack different players, Canal Courier can't be blocked this combat.

All our cards are in near mint condition.


£0.30 £0.24
Conspiracy Take the Crown

Flying

Whenever Coveted Peacock attacks, you may goad target creature defending player controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

All our cards are in near mint condition.

18 item(s)
+

£0.74 £0.59
Conspiracy Take the Crown

Flying

Whenever Coveted Peacock attacks, you may goad target creature defending player controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

All our cards are in near mint condition.


£42.33 £29.63
Conspiracy Take the Crown

Council's dilemma - Starting with you, each player votes time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate.

All our cards are in near mint condition.


£63.49 £44.44
Conspiracy Take the Crown

Council's dilemma - Starting with you, each player votes time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate.

All our cards are in near mint condition.


£0.33 £0.26
Conspiracy Take the Crown

You choose how each player votes this turn.

Draw a card.

All our cards are in near mint condition.

13 item(s)
+

£0.82 £0.66
Conspiracy Take the Crown

You choose how each player votes this turn.

Draw a card.

All our cards are in near mint condition.


£0.09 £0.06
Conspiracy Take the Crown

Draft Illusionary Informant face up.

During the draft, you turn Illusionary Informant face down. If you do, look at the next card drafted by a player fo your choice.

Flying

All our cards are in near mint condition.

23 item(s)
+

£0.22 £0.18
Conspiracy Take the Crown

Draft Illusionary Informant face up.

During the draft, you turn Illusionary Informant face down. If you do, look at the next card drafted by a player fo your choice.

Flying

All our cards are in near mint condition.