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Creature — Elemental (5/5)
When Avenger of Zendikar enters the battlefield, put a 0/1 green Plant creature token onto the battlefield for each land you control.
Landfall — Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.
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Creature — Hound (2/2)
When Affa Guard Hound enters the battlefield, target creature gets +0/+3 until end of turn.
Creature — Human Knight (1/1)
Level up 2 (2: Put a level counter on this. Level up only as a sorcery.)
Creature — Human Knight (2/4)
Level up 2White (2White: Put a level counter on this. Level up only as a sorcery.)
Other creatures you control get +1/+1.
Other creatures you control get +2/+2.
Creature — Kor Knight (2/2)
Level up 3 (3: Put a level counter on this. Level up only as a sorcery.)
Creature — Griffin (2/4)
Put target creature into its owner's library second from the top. Its controller gains 3 life.
Tap up to two target creatures.
Draw a card.
Destroy target tapped creature.
Awaken 3—5White (If you cast this spell for 5White, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Creature — Human Warrior (2/2)
Level up 2Green (2Green: Put a level counter on this. Level up only as a sorcery.)
Creature — Basilisk (2/2)
Creature — Elf Scout (1/1)
3Green, Tap: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
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