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Merfolk vs. Goblins

  

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£3.30 £2.64
Merfolk vs. Goblins

Protection from red

Elemental creatures you control get +1/+1.

When Master of Waves (Foil) enters the battlefield, create a number of 1/0 blue Elemental creature tokens equal to your devotion to blue. (Each Blue in the mana costs of permanents you control counts toward your devotion to blue.)

Pow/Tgh: 2/1

All our cards are in near mint condition.


£0.11 £0.08
Merfolk vs. Goblins

Pow/Tgh: 1/0

All our cards are in near mint condition.

6 item(s)
+

£0.28 £0.22
Merfolk vs. Goblins

Put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. If you control a Merfolk, draw a card.

All our cards are in near mint condition.

44 item(s)
+

£0.11 £0.08
Merfolk vs. Goblins

Defender

Pow/Tgh: 5/5

All our cards are in near mint condition.

13 item(s)
+

£0.11 £0.08
Merfolk vs. Goblins

Enchant creature

When Claustrophobia enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

All our cards are in near mint condition.

28 item(s)
+

£0.11 £0.08
Merfolk vs. Goblins

Pow/Tgh: 1/1

All our cards are in near mint condition.


£0.22 £0.18
Merfolk vs. Goblins

Draw three cards.

All our cards are in near mint condition.

16 item(s)
+

£0.55 £0.44
Merfolk vs. Goblins

Return to their owners' hands all creatures with toughness less than or equal to the number of Islands you control.

All our cards are in near mint condition.


£0.17 £0.14
Merfolk vs. Goblins

Counter target creature spell.

All our cards are in near mint condition.

1 item(s)
+

£0.44 £0.35
Merfolk vs. Goblins

You may cast Harbinger of the Tides as though it had flash if you pay 2 more to cast it. (You may cast it any time you could cast an instant.)

When Harbinger of the Tides enters the battlefield, you may return target tapped creature an opponent controls to its owner's hand.

Pow/Tgh: 2/2

All our cards are in near mint condition.


£0.11 £0.08
Merfolk vs. Goblins

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

When Inkfathom Divers enters the battlefield, look at the top four cards of your library, then put them back in any order.

Pow/Tgh: 3/3

All our cards are in near mint condition.

16 item(s)
+

£3.99 £3.19
Merfolk vs. Goblins

Other Merfolk creatures you control get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)

Pow/Tgh: 2/2

All our cards are in near mint condition.