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All our cards are in near mint condition.
When Ancestral Vengeance enters the battlefield, put a +1/+1 counter on target creature you control.
Enchanted creature gets -1/-1.
At the beginning of each opponent's end step, that player chooses up to two creatures he or she controls, then sacrifices the rest.
Why would I kill you all? Who then would be left to worship me?
As long as you control a red or white permanent, Battle Brawler gets +1/+0 and has first strike.
Every time he returns from battle unscathed, he feels a tinge of disappointment.
Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life.
3(R/W)(R/W): Creatures your opponents control block this turn if able, and you choose how those creatures block.
Choose one -
• Destroy all Dragon creatures.
• Destroy all non-Dragon creatures.
Ugin's whispered summons led Sarkhan Vol to the moment that would echo down the centuries and seal Tarkir's fate: the primal battle between Ugin and Nicol Bolas.
Each player discards all the cards in his or her hand, then draws that many cards minus one.
Target opponent reveals his or her hand. You choose a nonland card from it. That player discards that card. If you control a Warrior, that player loses 2 life.
Douse in Gloom deals 2 damage to target creature and you gain 2 life.
Return target creature card from your graveyard to the battlefield. If it's a Dragon, put two +1/+1 counters on it.
Exile all creature cards from target player's graveyard in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up at any time for its mana cost if it's a creature card.)
Choose target creature. Put the top three cards of your library into your graveyard, then put a +1/+1 counter on that creature for each creature card in your graveyard.
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