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£0.32 £0.26
Fifth Edition

Rules Text:

Creature spells can't be cast.

Pay 4 life: Destroy Æther Storm. It can't be regenerated. Any player may activate this ability.

All our cards are in near mint condition.

5 item(s)
+

£0.28 £0.22
Fifth Edition

Pow/Tgh: 4/4

Rules Text:

Flying

All our cards are in near mint condition.

16 item(s)
+

£0.28 £0.22
Fifth Edition

Rules Text:

Enchant creature

Enchanted creature can't be the target of spells and can't be enchanted. This effect doesn't remove Anti-Magic Aura.

All our cards are in near mint condition.

4 item(s)
+

£0.28 £0.22
Fifth Edition

Pow/Tgh: 2/4

Rules Text:

Flying

All our cards are in near mint condition.

5 item(s)
+

£0.28 £0.22
Fifth Edition

Rules Text:

Enchant creature

At the beginning of your upkeep, sacrifice Binding Grasp unless you pay {1}{U}.

You control enchanted creature.

Enchanted creature gets +0/+1.

All our cards are in near mint condition.

10 item(s)
+

£0.28 £0.22
Fifth Edition

Rules Text:

Return target permanent to its owner's hand.

All our cards are in near mint condition.

1 item(s)
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£1.95 £1.56
Fifth Edition

Rules Text:

Draw three cards, then put two cards from your hand on top of your library in any order.

All our cards are in near mint condition.


£1.95 £1.56
Fifth Edition

Rules Text:

Counter target spell.

All our cards are in near mint condition.


£0.55 £0.44
Fifth Edition

Rules Text:

When Dance of Many enters the battlefield, put a token that's a copy of target nontoken creature onto the battlefield.

When Dance of Many leaves the battlefield, exile the token.

When the token leaves the battlefield, sacrifice Dance of Many.

At the beginning of your upkeep, sacrifice Dance of Many unless you pay {U}{U}.

All our cards are in near mint condition.


£0.32 £0.26
Fifth Edition

Pow/Tgh: 4/1

Rules Text:

Dandân can't attack unless defending player controls an Island.

When you control no Islands, sacrifice Dandân.

All our cards are in near mint condition.

17 item(s)
+

£0.17 £0.14
Fifth Edition

Pow/Tgh: 4/5

Rules Text:

Defender (This creature can't attack.)

: Dark Maze can attack this turn as though it didn't have defender. Exile it at the beginning of the next end step.

All our cards are in near mint condition.

22 item(s)
+

£0.55 £0.44
Fifth Edition

Rules Text:

Change the target of target spell with a single target.

All our cards are in near mint condition.

2 item(s)
+