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Fourth Edition

Alabaster Potion
  £0.18
Fourth Edition

Rules Text:

Choose one — Target player gains X life; or prevent the next X damage that would be dealt to target creature or player this turn.

36 item(s)
+

Amrou Kithkin
  £0.18
Fourth Edition

Pow/Tgh: 1/1

Rules Text:

Amrou Kithkin can't be blocked by creatures with power 3 or greater.

43 item(s)
+

Angry Mob
  £0.18
Fourth Edition

Pow/Tgh: 2+*/2+*

Rules Text:

Trample

As long as it's your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. As long as it's not your turn, Angry Mob's power and toughness are each 2.

27 item(s)
+

Animate Wall
  £0.18
Fourth Edition

Rules Text:

Enchant Wall

Enchanted Wall can attack as though it didn't have defender.

1 item(s)
+

Out of stock
Armageddon
  £3.59
Fourth Edition

Rules Text:

Destroy all lands.


Out of stock
Balance
  £0.89
Fourth Edition

Rules Text:

Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.


Benalish Hero
  £0.18
Fourth Edition

Pow/Tgh: 1/1

Rules Text:

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

50 item(s)
+

Black Ward
  £0.18
Fourth Edition

Rules Text:

Enchant creature

Enchanted creature has protection from black. This effect doesn't remove Black Ward.

37 item(s)
+

Blessing
  £0.18
Fourth Edition

Rules Text:

Enchant creature

{W}: Enchanted creature gets +1/+1 until end of turn.

12 item(s)
+

Blue Ward
  £0.18
Fourth Edition

Rules Text:

Enchant creature

Enchanted creature has protection from blue. This effect doesn't remove Blue Ward.

40 item(s)
+

Brainwash
  £0.18
Fourth Edition

Rules Text:

Enchant creature

Enchanted creature can't attack unless its controller pays {3}.

50 item(s)
+

Castle
  £0.18
Fourth Edition

Rules Text:

Untapped creatures you control get +0/+2.

24 item(s)
+

Fourth Edition

Rules Text:

{2}: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage.

21 item(s)
+

Fourth Edition

Rules Text:

{1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage.

45 item(s)
+

Fourth Edition

Rules Text:

{1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.

20 item(s)
+

Fourth Edition

Rules Text:

{1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage.

47 item(s)
+

Fourth Edition

Rules Text:

{1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage.

46 item(s)
+

Fourth Edition

Rules Text:

{1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage.

47 item(s)
+

Conversion
  £0.18
Fourth Edition

Rules Text:

At the beginning of your upkeep, sacrifice Conversion unless you pay {W}{W}.

All Mountains are Plains.

24 item(s)
+

Out of stock
Crusade
  £0.71
Fourth Edition

Rules Text:

White creatures get +1/+1.


Death Ward
  £0.18
Fourth Edition

Rules Text:

Regenerate target creature.

47 item(s)
+

Out of stock
Disenchant
  £0.18
Fourth Edition

Rules Text:

Destroy target artifact or enchantment.


Fourth Edition

Rules Text:

Enchant creature

Enchanted creature gets +3/+3.

20 item(s)
+

Out of stock
Elder Land Wurm
  £0.18
Fourth Edition

Pow/Tgh: 5/5

Rules Text:

Defender, trample

When Elder Land Wurm blocks, it loses defender.