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Gatecrash

"Fight For Your Guild"

Gatecrash is the second set of the Return to Ravnica block.

Gatecrash focuses on five of the returning guilds; the Boros Legion, House Dimir, The Orzhov Syndicate, The Gruul Clans, and The Simic Combine.

Gatecrash will contain 249 cards and, as in sets in the original Ravnica block, Gatecrash focuses on multicolor cards.

Guildscorn Ward
  £0.05
Gatecrash

Rules Text:

Enchant creature Enchanted creature has protection from multicolored.

51 item(s)
+

Gatecrash

Rules Text:

Enchant creature

Enchanted creature has protection from multicolored.

1 item(s)
+

Hold the Gates
  £0.18
Gatecrash

Rules Text:

Creatures you control get 0/ 1 for each Gate you control and have vigilance.

53 item(s)
+

Gatecrash

Rules Text:

Creatures you control get +0/+1 for each Gate you control and have vigilance.

1 item(s)
+

Holy Mantle
  £0.27
Gatecrash

Rules Text:

Enchant creatureEnchanted creature gets 2/ 2 and has protection from creatures.

8 item(s)
+

Out of stock
Holy Mantle (Foil)
  £0.81
Gatecrash

Rules Text:

Enchant creature

Enchanted creature gets +2/+2 and has protection from creatures.


Gatecrash

Pow/Tgh: 2/4

Rules Text:

VigilanceExtort

38 item(s)
+

Gatecrash

Pow/Tgh: 2/4

Rules Text:

Vigilance

Extort (Whenever you cast a spell, you may pay {WB}. If you do, each opponent loses 1 life and you gain that much life.)

1 item(s)
+

Knight Watch
  £0.09
Gatecrash

Rules Text:

Put two 2/2 white Knight creature tokens with vigilance onto the battlefield.

41 item(s)
+

Gatecrash

Rules Text:

Put two 2/2 white Knight creature tokens with vigilance onto the battlefield.

5 item(s)
+

Out of stock
Gatecrash

Pow/Tgh: 4/7

Rules Text:

VigilanceWhen Luminate Primordial enters the battlefield, for each opponent, exile up to one target creature that player controls and that player gains life equal to its power.


Out of stock
Gatecrash

Pow/Tgh: 4/7

Rules Text:

Vigilance

When Luminate Primordial enters the battlefield, for each opponent, exile up to one target creature that player controls and that player gains life equal to its power.