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£0.09 £0.06
Gatecrash

Rules Text:

Target creature gets 1/ 1 and gains flying and first strike until end of turn.

All our cards are in near mint condition.

41 item(s)
+

£0.22 £0.18
Gatecrash

Rules Text:

Target creature gets +1/+1 and gains flying and first strike until end of turn.

All our cards are in near mint condition.

8 item(s)
+

£0.09 £0.06
Gatecrash

Rules Text:

Exile target creature or enchantment.

All our cards are in near mint condition.

55 item(s)
+

£0.22 £0.18
Gatecrash

Rules Text:

Exile target creature or enchantment.

All our cards are in near mint condition.


£0.70 £0.56
Gatecrash

Pow/Tgh: 4/4

Rules Text:

FlyingAt the beginning of each combat, choose first strike, vigilance or lifelink. Creatures you control gain that ability until end of turn.

All our cards are in near mint condition.


£1.75 £1.40
Gatecrash

Pow/Tgh: 4/4

Rules Text:

Flying

At the beginning of each combat, choose first strike, vigilance, or lifelink. Creatures you control gain that ability until end of turn.

All our cards are in near mint condition.


£0.09 £0.06
Gatecrash

Pow/Tgh: 3/2

Rules Text:

Flying

All our cards are in near mint condition.

52 item(s)
+

£0.22 £0.18
Gatecrash

Pow/Tgh: 3/2

Rules Text:

Flying

All our cards are in near mint condition.


£0.09 £0.06
Gatecrash

Pow/Tgh: 1/4

Rules Text:

DefenderExtort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

All our cards are in near mint condition.

52 item(s)
+

£0.22 £0.18
Gatecrash

Pow/Tgh: 1/4

Rules Text:

Defender

Extort (Whenever you cast a spell, you may pay {WB}. If you do, each opponent loses 1 life and you gain that much life.)

All our cards are in near mint condition.


£1.95 £1.56
Gatecrash

Rules Text:

Extort (Whenever you cast a spell, you may pay?W/B? . If you do, each opponent loses 1 life and you gain that much life.) Artifacts and creatures your opponents control enter the battlefield tapped.

All our cards are in near mint condition.


£3.72 £2.98
Gatecrash

Rules Text:

Extort (Whenever you cast a spell, you may pay {WB}. If you do, each opponent loses 1 life and you gain that much life.)

Artifacts and creatures your opponents control enter the battlefield tapped.

All our cards are in near mint condition.